Here's where we squash Timberborn bugs and consider new features! ๐
To make the process smooth please follow these rules:
๐ณ Use English. The only allowed exception is described in the thread on in-game text and translations pinned below.
๐ณ Before posting, check for duplicate suggestions by using "Search". If someone has already shared something similar, upvote and/or comment.
๐ณ When reporting bugs, add any details that may help us reproduce the bug. Remember that you can attach image files to your suggestions.
๐ณ Saves and player logs help us even more. You can send an anonymous report via a post-crash screen after the game stopped working. If that screen didn't appear, please post your bug report and then e-mail us the files using this address. Remember to link your suggestion! Where are the logs and saves, you ask? Check out this thread.
๐ณ You may also suggest and upvote new features big and small. And if you feel you'd rather discuss live, join our Discord.
Thank you for your feedback!
I want more variations in the shape of the roof
Add more Floodgate heights - higher floodgates
More Decoration Tiles
Prevent explosives to be placed on lowest terrain level
Allow (or require) logs to the floated down the river.
Bug: oscillating Water / waves
Usage of water for Transportation
Allow levees to be stacked upon platforms or roads
More โfunโ buildings- parks and water parks
Efficiency Research (Repeatable End-Game Science)
Expanding foresters.
How to get DIRT BLOCKS BACK
Irrigation Tower fix
Engine should not keep running into the night
Remove Districts
Add Steam Achievements
Water wheel keeps running during dry season
QOL: Allow placing upgrades on existing buildings.
Make replacing path with stair or gates easier (build over roads)
Prioritize emptying water pumps over water tanks
Extremely low fps at speed 3
Vertical Water Wheels - spin from falling water
Rice paddies, fishing and other water based food sources
Ability to pause ditribution routes
Copy/paste option for Warehouse configurations
Beaver canals
Lantern Decoration, Light poles, Illumination