Here's where we squash Timberborn bugs and consider new features! 🐛

To make the process smooth please follow these rules:

🌳 Use English. The only allowed exception is described in the thread on in-game text and translations pinned below.
🌳 Before posting, check for duplicate suggestions by using "Search". If someone has already shared something similar, upvote and/or comment.
🌳 When reporting bugs, add any details that may help us reproduce the bug. Remember that you can attach image files to your suggestions.
🌳 Saves and player logs help us even more. You can send an anonymous report via a post-crash screen after the game stopped working. If that screen didn't appear, please post your bug report and then e-mail us the files using this address. Remember to link your suggestion! Where are the logs and saves, you ask? Check out this thread.
🌳 You may also suggest and upvote new features big and small. And if you feel you'd rather discuss live, join our Discord.

Thank you for your feedback!

Ability to pause ditribution routes

Suggested by: Alex (22 Sep) Upvoted: 29 Nov Comments: 8
Under consideration Suggestion

Copy/paste option for Warehouse configurations

Suggested by: Pupp3tMast3r (18 Sep) Upvoted: 19 Nov Comments: 14
Under consideration Suggestion

Underground house and burrow house

Suggested by: Thaina Yu (16 Sep) Upvoted: 03 Nov Comments: 6
Under consideration Building Suggestion

Show wind speed

Suggested by: Felipe (19 Sep) Upvoted: 06 Nov Comments: 1
Under consideration Suggestion UI

Please add High Priority and One-Off deliveries from the Distribution Center.

Suggested by: Vinny P (22 Sep) Upvoted: 26 Nov Comments: 11
Under consideration Suggestion

Placing the First District Centre

Suggested by: Bright'Shadow (22 Sep) Upvoted: 2 days ago Comments: 18
Under consideration Suggestion UI

Add Discord channels for various languages

Suggested by: Niken (09 Oct) Upvoted: 12 Oct Comments: 2
Under consideration Suggestion

Sand!.. Its problems and the many goodies it brings

Suggested by: Craftcoat (29 Sep) Upvoted: 29 Nov Comments: 2
Under consideration Resource Suggestion

Migrate youngest adults first

Suggested by: Lexorin (25 Sep) Upvoted: 18 Nov Comments: 8
Under consideration Suggestion

Better Employment/Unemployment Statistics

Suggested by: Dusty (19 Sep) Upvoted: 29 Nov Comments: 20
Under consideration Suggestion UI

Mark resource for destruction from modal

Suggested by: Rusiak (16 Nov) Upvoted: 30 Nov Comments: 6
Under consideration Suggestion UI

New resource - Coal

Suggested by: Gin Fuyou (07 Sep) Upvoted: 17 Nov Comments: 6
Under consideration Resource Suggestion

Two way distribution post

Suggested by: Josh (20 Sep) Upvoted: 06 Nov Comments: 5
Under consideration Suggestion

Lantern Decoration, Light poles, Illumination

Suggested by: Powerfuchs (17 Sep) Upvoted: 28 Nov Comments: 4
Under consideration Suggestion

Building upgrades - Attachments etc.

Suggested by: Vinny P (18 Sep) Upvoted: 30 Nov Comments: 11
Under consideration Suggestion

Water flow overlay

Suggested by: Adam (23 Sep) Upvoted: 14 Nov Comments: 8
Under consideration Suggestion UI

Combat / Defense (War, Warfare, Fighting)

Suggested by: Brannon Moffitt (15 Sep) Upvoted: 27 Nov Comments: 30
Under consideration Game mechanics Suggestion

Decay and Repair

Suggested by: Magamangaming (22 Sep) Upvoted: 24 Nov Comments: 15
Under consideration Suggestion

Make beavers swim faster than on land

Suggested by: sukunabikona (29 Sep) Upvoted: 27 Nov Comments: 5
Under consideration Gameplay Suggestion

Further Expand tutorial

Suggested by: pmduda (12 Oct) Upvoted: 2 days ago Comments: 45
Under consideration Suggestion

First person view

Suggested by: Hauke (25 Sep) Upvoted: 29 Nov Comments: 12
Under consideration Suggestion

Separate Working Hours for jobs or buildings

Suggested by: Belar (16 Sep) Upvoted: 2 days ago Comments: 10
Under consideration Suggestion

Make district build range "elastic" rather than a hard border

Suggested by: OfficialNecro (20 Sep) Upvoted: 27 Nov Comments: 8
Under consideration Suggestion

Beavers should prioritize to live near their work

Suggested by: Ralms (08 Oct) Upvoted: yesterday Comments: 5
Under consideration Suggestion UI

Beaver Kindergarten/School/Playground for Kits

Suggested by: Perrybirb (24 Sep) Upvoted: 27 Nov Comments: 5
Under consideration Building Suggestion

Giant sequoia for late-game Folktails high platform equivalent

Suggested by: cpt_murphy (22 Sep) Upvoted: 29 Nov Comments: 3
Under consideration Suggestion

More things to do with Metal

Suggested by: Scott T Smith (22 Sep) Upvoted: 20 Nov Comments: 1
Under consideration Suggestion

Fairs for socializing including Firework (Socializing, Food etc.)

Suggested by: Martin (21 Sep) Upvoted: 03 Nov Comments: 7
Under consideration Suggestion

Floating gardens (chinampas)

Suggested by: Peter (21 Sep) Upvoted: 20 Nov Comments: 7
Under consideration Suggestion

Remove drop off point from the game

Suggested by: Thaina Yu (17 Sep) Upvoted: 21 Oct Comments: 5
Under consideration Suggestion

Add water locks for passing boats or rafts through dams

Suggested by: Gin Fuyou (22 Sep) Upvoted: 03 Nov Comments: 4
Under consideration Suggestion

Add Steam Achievements

Suggested by: Night (19 Sep) Upvoted: 13 Nov Comments: 6
Under consideration Suggestion

Frost Chippers (faction)

Suggested by: Alpaca (30 Sep) Upvoted: 29 Nov Comments: 5
Under consideration Faction Suggestion

Schooling and intelligent upgrades.

Suggested by: BasicsInBuilding (20 Sep) Upvoted: 20 Nov Comments: 4
Under consideration Suggestion

Folk Tail Restaurants/Iron Teeth Delivery Service

Suggested by: Calineos (19 Sep) Upvoted: 20 Nov Comments: 2
Under consideration Suggestion

Planters and Gardeners

Suggested by: Krab (07 Oct) Upvoted: 20 Nov Comments: 1
Under consideration Suggestion

Research tree and/or dependency and/or requirement

Suggested by: Thaina Yu (17 Sep) Upvoted: 30 Nov Comments: 2
Under consideration Suggestion

Health System and Medicine

Suggested by: BedDestroyer08 (23 Aug) Upvoted: 20 Nov Comments: 14
Under consideration Game mechanics Suggestion

Graveyard Building (Social/Spiritual Need, Record of Passed Away Beavers)

Suggested by: Perrybirb (23 Sep) Upvoted: 21 Nov Comments: 10
Under consideration Suggestion

Lodge/Lodge(Mirrored) HUD Redundancy

Suggested by: Miller W (23 Sep) Upvoted: 24 Nov Comments: 7
Under consideration Suggestion UI

Otters

Suggested by: Fubiun1599 (18 Sep) Upvoted: 14 Nov Comments: 2
Under consideration Suggestion

Water Elevator

Suggested by: Connor Blaser (27 Sep) Upvoted: 21 Nov Comments: 1
Under consideration Building Suggestion

Fix the engines (power up for balance)

Suggested by: Blackfyre (28 Sep) Upvoted: 03 Nov Comments: 7
Under consideration Suggestion

Scaffolding

Suggested by: SneakyJesus (24 Sep) Upvoted: 30 Nov Comments: 6
Under consideration Building Suggestion

campfire interactions

Suggested by: Andrei (28 Sep) Upvoted: 28 Nov Comments: 4
Under consideration Suggestion Visual

Set Desired water level for Water Dumps

Suggested by: Daniel (21 Sep) Upvoted: 20 Nov Comments: 4
Under consideration Suggestion

Late game buildings for fun and spirituality

Suggested by: Bryaxis (20 Sep) Upvoted: 20 Nov Comments: 3
Under consideration Suggestion

Extend priority system to tree cutting and harvesting

Suggested by: Ryvre (20 Sep) Upvoted: 25 Nov Comments: 3
Under consideration Suggestion

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