Here's where we squash Timberborn bugs and consider new features! 🐛

To make the process smooth please follow these rules:

🌳 Use English. The only allowed exception is described in the thread on in-game text and translations pinned below.
🌳 Before posting, check for duplicate suggestions by using "Search". If someone has already shared something similar, upvote and/or comment.
🌳 When reporting bugs, add any details that may help us reproduce the bug. Remember that you can attach image files to your suggestions.
🌳 Saves and player logs help us even more. You can send an anonymous report via a post-crash screen after the game stopped working. If that screen didn't appear, please post your bug report and then e-mail us the files using this address. Remember to link your suggestion! Where are the logs and saves, you ask? Check out this thread.
🌳 You may also suggest and upvote new features big and small. And if you feel you'd rather discuss live, join our Discord.

Thank you for your feedback!

[QoL] Show district red path indicator prediction in road and stair menu

Suggested by: Thaina Yu (26 Sep) Upvoted: 15 Oct Comments: 1
Under consideration Suggestion UI

Rooftop Plants / Flora

Suggested by: Jacob (22 Sep) Upvoted: 07 Nov Comments: 0
Under consideration Suggestion

[QOL] Auto-select item to build when clicking build option

Suggested by: Fidget (16 Sep) Upvoted: 19 Oct Comments: 12
Under consideration Suggestion UI

Warehouse item list UI Improvements

Suggested by: FarAndAwayFutures (19 Sep) Upvoted: 21 Oct Comments: 7
Under consideration Suggestion

Expansion of PvE content to add extra challenges and new logistical systems.

Suggested by: ThatAlphaChicken (22 Sep) Upvoted: 12 Oct Comments: 5
Under consideration Suggestion

EDITOR Suggestion: Edge drain level and evaporation settings.

Suggested by: Zam! (19 Sep) Upvoted: 11 Oct Comments: 5
Under consideration Map editor Suggestion

Elder Beaver Age

Suggested by: Chris Pierson (27 Sep) Upvoted: 25 Nov Comments: 2
Under consideration Suggestion

Add faction specific powered water pumps

Suggested by: Thefirewarde (26 Sep) Upvoted: 13 Oct Comments: 2
Under consideration Building Suggestion

housing tiers

Suggested by: Richard (25 Nov) Upvoted: 29 Nov Comments: 1
Under consideration Suggestion

IDea: raven's of winds

Suggested by: warbrand2 (05 Oct) Upvoted: 21 Oct Comments: 1
Under consideration Suggestion

Archeologist beavers for science

Suggested by: Shiori (23 Sep) Upvoted: 28 Nov Comments: 1
Under consideration Suggestion

Multi-level Dynamite

Suggested by: Korathias (19 Sep) Upvoted: 04 Nov Comments: 1
Under consideration Suggestion

Cantilever platform

Suggested by: Evan Gannon (27 Sep) Upvoted: 31 Oct Comments: 0
Under consideration Building Suggestion

Gamma (Brightness) slider or some way making it easier to see at night.

Suggested by: Arc (18 Sep) Upvoted: 2 days ago Comments: 16
Under consideration Suggestion UI

List of active beavers

Suggested by: NurikSakura (17 Sep) Upvoted: 05 Nov Comments: 16
Under consideration Suggestion UI

Restart option in menu

Suggested by: Tristian (18 Sep) Upvoted: 28 Nov Comments: 11
Under consideration Suggestion UI

Suspension Bridge as Path for Building Purposes

Suggested by: Casey (23 Sep) Upvoted: 28 Nov Comments: 8
Under consideration Suggestion

Replace Tree Cut mask with Preserve Resources mask

Suggested by: Austin Abrams (03 Oct) Upvoted: 30 Nov Comments: 7
Under consideration Suggestion

Shaped charges - digging deeper

Suggested by: Vinny P (23 Sep) Upvoted: 24 Nov Comments: 5
Under consideration Suggestion

Random Events

Suggested by: Seriously Unserious (25 Sep) Upvoted: 04 Nov Comments: 3
Under consideration Game mechanics Suggestion

More Beaver Info (Gender, Thoughts, Family Tree, etc.)

Suggested by: Perrybirb (20 Sep) Upvoted: 26 Oct Comments: 3
Under consideration Suggestion

Remove stumps (and only stumps) selector

Suggested by: antiphon (18 Sep) Upvoted: 03 Nov Comments: 3
Under consideration Suggestion

Please add option to have "desired amount" for a storage unit preset at 0

Suggested by: Ryan (06 Oct) Upvoted: 19 Oct Comments: 2
Under consideration Suggestion

Watershed Suveyor

Suggested by: cjet79 (01 Oct) Upvoted: 24 Nov Comments: 2
Under consideration Building Suggestion

Wooden Fence Decoration

Suggested by: Moodles (18 Sep) Upvoted: 05 Oct Comments: 2
Done Suggestion

gate+warehouse combo

Suggested by: jcheung (18 Sep) Upvoted: 21 Oct Comments: 2
Under consideration Suggestion

Let us change difficulty mid game.

Suggested by: Lazy Bunny Kiera (18 Sep) Upvoted: 21 Oct Comments: 1
Under consideration Suggestion

Auto pause & second alert before drought starts

Suggested by: MuppetRat (20 Sep) Upvoted: 08 Nov Comments: 6
Under consideration Suggestion

Have beavers swim across top of water.

Suggested by: Grim1316 (25 Sep) Upvoted: 27 Nov Comments: 5
Under consideration Suggestion

Larger Platforms (2x2, 2x3 and 3x3)

Suggested by: Holze (21 Sep) Upvoted: 03 Nov Comments: 5
Under consideration Suggestion

Faction unique water transports

Suggested by: Thomas (27 Sep) Upvoted: 03 Nov Comments: 3
Under consideration Suggestion

Faction suggestion : Desert beavers

Suggested by: Duriel (24 Sep) Upvoted: 2 days ago Comments: 3
Under consideration Faction Suggestion

Please add a power transmission on/off switch

Suggested by: Mike T (18 Sep) Upvoted: 31 Oct Comments: 3
Under consideration Suggestion

Mushroom Farming

Suggested by: cjet79 (03 Oct) Upvoted: 23 Oct Comments: 2
Under consideration Building Suggestion

Idea for a new faction

Suggested by: doomvader (01 Oct) Upvoted: 13 Oct Comments: 2
Under consideration Faction Suggestion

log pile should be under the log tab not the storage tab

Suggested by: Colton Strode (21 Sep) Upvoted: 09 Oct Comments: 2
Under consideration Suggestion

Move district centers without deleting the district

Suggested by: Thelightcosine (05 Oct) Upvoted: 30 Nov Comments: 0
Under consideration Suggestion

Cut trees by default

Suggested by: Peter D (27 Sep) Upvoted: 30 Nov Comments: 9
Under consideration Suggestion

more solid (stackable) buildings/different shape solid buildings

Suggested by: kyu (16 Sep) Upvoted: 21 Nov Comments: 7
Under consideration Gameplay Suggestion

Allow building objects like stairs on roads and auto remove road tile

Suggested by: Bart (02 Oct) Upvoted: 26 Nov Comments: 6
Under consideration Suggestion

Buildings Balance Issues: Gear Workshop, Irrigation Tower and Bridges

Suggested by: Karmaworks the Log Eater (20 Sep) Upvoted: 23 Oct Comments: 6
Under consideration Suggestion

Nurseries - Early Game Fun for Kits?

Suggested by: Combak (09 Oct) Upvoted: 26 Oct Comments: 5
Under consideration Building Suggestion

Check valves

Suggested by: MenJoe (25 Sep) Upvoted: 22 Oct Comments: 4
Under consideration Building Suggestion

"Split" priority for Farmhouses

Suggested by: Ripper (22 Sep) Upvoted: 11 Oct Comments: 4
Under consideration Suggestion

More music variety

Suggested by: Sam Barkes (19 Sep) Upvoted: 09 Nov Comments: 4
Under consideration Audio Suggestion

Grooming station.

Suggested by: Stephen (15 Oct) Upvoted: 19 Oct Comments: 3
Under consideration Building Suggestion

Slowly gradually hydration and drying process of the ground

Suggested by: Thaina Yu (13 Oct) Upvoted: 29 Nov Comments: 3
Under consideration Suggestion

Power shaft levee block

Suggested by: Peter D (26 Sep) Upvoted: 12 Nov Comments: 2
Under consideration Building Suggestion

Diving boards and playing in water.

Suggested by: Dan (18 Sep) Upvoted: 11 Nov Comments: 2
Under consideration Suggestion

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