Here's where we squash Timberborn bugs and consider new features! 🐛

To make the process smooth please follow these rules:

🌳 Use English. The only allowed exception is described in the thread on in-game text and translations pinned below.
🌳 Before posting, check for duplicate suggestions by using "Search". If someone has already shared something similar, upvote and/or comment.
🌳 When reporting bugs, add any details that may help us reproduce the bug. Remember that you can attach image files to your suggestions.
🌳 Saves and player logs help us even more. You can send an anonymous report via a post-crash screen after the game stopped working. If that screen didn't appear, please post your bug report and then e-mail us the files using this address. Remember to link your suggestion! Where are the logs and saves, you ask? Check out this thread.
🌳 You may also suggest and upvote new features big and small. And if you feel you'd rather discuss live, join our Discord.

Thank you for your feedback!

Expeditionary Builders - construction outside of their district

Suggested by: jcheung (17 Sep, '21) Upvoted: 06 May Comments: 11
Under consideration Suggestion

[UI] Real life clock

Suggested by: AntiFish03 (16 Sep, '21) Upvoted: 01 May Comments: 6
Under consideration Suggestion UI

There is a very real need for more 'solid' building types

Suggested by: Jonathan McCrary (27 Sep, '21) Upvoted: 11 May Comments: 3
Under consideration Building Suggestion

Replace Tree Cut mask with Preserve Resources mask

Suggested by: Austin Abrams (03 Oct, '21) Upvoted: 22 Apr Comments: 26
Under consideration Suggestion

allow FPS limiting (VSync)

Suggested by: scott (18 Sep, '21) Upvoted: 11 May Comments: 16

Forester or stairs need to not require planks

Suggested by: Ravis (26 Sep, '21) Upvoted: 08 Feb Comments: 14
Under consideration Suggestion

Balance: Add a slight resistance to power transmission distance

Suggested by: Mike T (18 Sep, '21) Upvoted: 16 Mar Comments: 9
Under consideration Suggestion

Add Taverns for food and drink

Suggested by: Steve Meschke (27 Oct, '21) Upvoted: 13 Mar Comments: 5
Under consideration Building Suggestion

More Beaver Info (Gender, Thoughts, Family Tree, etc.)

Suggested by: Perrybirb (20 Sep, '21) Upvoted: 18 Apr Comments: 5
Under consideration Suggestion

Expanded Berry Nutrition (Plus others)

Suggested by: KnightForlorn (02 Oct, '21) Upvoted: 08 May Comments: 4
Under consideration Suggestion

can we get a more affordable but less effective source of fun than the carousel?

Suggested by: LJ (26 Sep, '21) Upvoted: 08 Feb Comments: 3
Under consideration Suggestion

Archeologist beavers for science

Suggested by: Shiori (23 Sep, '21) Upvoted: 22 Mar Comments: 2
Under consideration Suggestion

Seperate Research Menu - research tree interface

Suggested by: Perrybirb (20 Sep, '21) Upvoted: 09 Feb Comments: 2
Under consideration Suggestion UI

Forced warehouse clearing - discard resources, delete materials and food from storage

Suggested by: BlackLaughter (18 Oct, '21) Upvoted: 30 Jan Comments: 11
Under consideration Suggestion

Build through Demolished elements, placement over deletable objects like trees and bushes

Suggested by: Alex Hardwick (04 Dec, '21) Upvoted: 19 Mar Comments: 8
Under consideration Suggestion

Preserve the Roller Coaster Tycoon building vibe

Suggested by: Deluge (11 Feb) Upvoted: 29 Mar Comments: 6
Under consideration Suggestion

hazard tiles and polluted water for map building

Suggested by: benthevaporeon (05 Jan) Upvoted: yesterday Comments: 5
Under consideration Game mechanics Suggestion

Add Game Controller Support

Suggested by: Robinspi (29 Sep, '21) Upvoted: 10 May Comments: 2
Under consideration Suggestion

New food, recipes and production chains - suggest YOURS here!

Suggested by: Gin Fuyou (20 Dec, '21) Upvoted: 30 Apr Comments: 23
Under consideration Suggestion

bigger maps (larger maps)

Suggested by: bill (22 Oct, '21) Upvoted: 01 Feb Comments: 12
Under consideration Map editor Suggestion

Allow 3 ways access to suspension bridge

Suggested by: Thaina Yu (20 Sep, '21) Upvoted: 22 Mar Comments: 10
Under consideration Suggestion

Tech tree with prerequisites based on dependencies and grouping buildings

Suggested by: Shouko (06 Dec, '21) Upvoted: 04 May Comments: 9
Under consideration Gameplay Suggestion

Storage should by default be disabled for all resources after the building is finished.

Suggested by: Alexander Hauck (11 Oct, '21) Upvoted: 08 May Comments: 8
Under consideration Suggestion

Please add a power transmission on/off switch

Suggested by: Mike T (18 Sep, '21) Upvoted: 04 Apr Comments: 8
Under consideration Suggestion

Set Custom Defaults for "Desired amount" Values in Storage Buildings (warehouse preset)

Suggested by: Asanthri (25 Sep, '21) Upvoted: 09 Apr Comments: 7
Under consideration Suggestion UI

Make floods have more consequences over buildings

Suggested by: Ywen (19 Sep, '21) Upvoted: 08 May Comments: 6
Under consideration Suggestion

Elder Beaver Age

Suggested by: Chris Pierson (27 Sep, '21) Upvoted: 25 Mar Comments: 4
Under consideration Suggestion

Extend priority system to tree cutting and harvesting

Suggested by: Ryvre (20 Sep, '21) Upvoted: 11 Dec, '21 Comments: 3
Under consideration Suggestion

Set max population

Suggested by: NeoFiiore (19 Sep, '21) Upvoted: 26 Apr Comments: 3
Under consideration Suggestion

List of active beavers

Suggested by: NurikSakura (17 Sep, '21) Upvoted: 15 Mar Comments: 22
Under consideration Suggestion UI

Restart option in menu (Replay same map)

Suggested by: Tristian (18 Sep, '21) Upvoted: 29 Apr Comments: 20
Under consideration Suggestion UI

Steam Faction

Suggested by: Rin (21 Sep, '21) Upvoted: 16 Mar Comments: 11
Under consideration Faction Suggestion

Let us change difficulty mid game (switch game settings on the fly)

Suggested by: Lazy Bunny Kiera (18 Sep, '21) Upvoted: 11 Apr Comments: 9
Under consideration Suggestion

When resources are marked for destruction, they should be harvested if possible

Suggested by: Andy W (23 Nov, '21) Upvoted: 11 Mar Comments: 3
Under consideration Suggestion

Floodgate keeper job

Suggested by: Tonton Sancho (13 Nov, '21) Upvoted: 13 Mar Comments: 3
Under consideration Suggestion

Better Hauling System

Suggested by: CrafterSupreme (17 Sep, '21) Upvoted: 16 Feb Comments: 2
Under consideration Suggestion

housing tiers

Suggested by: Richard (25 Nov, '21) Upvoted: 27 Jan Comments: 1
Under consideration Suggestion

Always show building ranges when building

Suggested by: OfficialNecro (21 Sep, '21) Upvoted: 25 Apr Comments: 1
Under consideration Suggestion

Gamma (Brightness) slider or some way making it easier to see at night.

Suggested by: Arc (18 Sep, '21) Upvoted: 22 Mar Comments: 24
Under consideration Suggestion UI

Dynamite can be placed onto path tiles.

Suggested by: Adam/ThePlumbum (26 Sep, '21) Upvoted: 04 Apr Comments: 6
Under consideration Suggestion

Flying unsupported power shaft - power bridge spanning several tiles

Suggested by: Mel (05 Jan) Upvoted: 01 May Comments: 3
Under consideration Suggestion

Add "fog of war" in the additional "explorer mode"

Suggested by: Robert from Poland (20 Sep, '21) Upvoted: 07 Apr Comments: 3
Under consideration Suggestion

honey?

Suggested by: Zakkary Silva-Sampaio (10 Oct, '21) Upvoted: 25 Mar Comments: 2
Under consideration Suggestion UI

Rooftop Plants / Flora

Suggested by: Jacob (22 Sep, '21) Upvoted: 16 Mar Comments: 0
Under consideration Suggestion

District resource exchange, distribution posts rework ideas

Suggested by: Sangoman (30 Apr) Upvoted: 08 May Comments: 18
Under consideration Suggestion

Challenges and scenarios

Suggested by: Sam Barkes (18 Sep, '21) Upvoted: 25 Jan Comments: 16
Under consideration Suggestion

Map Overview - Zoom out to see map (furhter than with unlocked camera)

Suggested by: Kate (08 Oct, '21) Upvoted: 03 May Comments: 13
Under consideration Suggestion

Suspension Bridge as Path for Building Purposes

Suggested by: Casey (23 Sep, '21) Upvoted: 23 Apr Comments: 10
Under consideration Suggestion

Toggle Different Views to show various ranges (overlays, building coverage)

Suggested by: Nikachu92 (24 Sep, '21) Upvoted: 27 Mar Comments: 9
Under consideration Suggestion

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