Add swimming and bathing facilities for our beavers
We know, that river water is polluted so beavers can't drink and swim in it without filtering it in pumps. Though it sounds fishy, lets put it aside for now, and stress out that beavers are still semi-aquatic animals and water procedures should be an import demand.
1. Add beaver's demand for water contact. Not filling it should give penalties. It's appears beavers mate in the water, so probably it should affect reproduction.
2. Add buildings or other structures that can fulfill this demand.
Starting showers\barrel baths filled from pump or tanks for partial filling need in early game.
Bigger bath houses, pools, saunas for later games.
3. Consider ways to purify water bodies, e.g. pond or backwater cleaned by advanced filters or aquatic plants, algae and molluscs.
Comments: 18
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15 Jul, '21
Gin FuyouJust to make clear - we are happy that swimming is back with second dev log, but suggestion still stands for leisure and health swimming. Early swimming zones are now possible and baths structures retain their purpose for districts further from water bodies.
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16 Jul, '21
Zam!I'm pretty sure this one is now complete and can be closed. :)
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26 Jul, '21
Miami AdminMarking it as "On our radar" as swimming and some related activities (such as the ability to build underwater) are now in, but to make it clear, we are not working on leisure swimming at the moment.
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17 Sep, '21
Gin FuyouI think if we add requirement for beavers to have water contact it would work great with newly added swimming. If you plan settlement to have water ways it would be partially fulfilled just by moving through it and bath houses would be used otherwise, or just randomly by free beavers.
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20 Sep, '21
Thaina YuWater park building for satisfied both leisure and fun would be great, require to build on water body and need power
If there is winter maybe having onsen bath like capybara too -
20 Sep, '21
flo501It would be cool if we could let the beavers hunt for fish too!
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22 Sep, '21
Gin Fuyou Adminflo501, beavers are vegetarians, they don't hunt fish.
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25 Sep, '21
Lion-Ryepools wood be cool
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28 Sep, '21
RevengeanceWater contact as a requirement for breeding would be neat. One implication is that beavers could only mate during wet season, which makes some sense and also means you have less excess population during droughts, while also making each generation more distinctly recognizable. Strongly thematic!
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29 Sep, '21
CraftcoatBEAVER SAUNA LETS GOOO!
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03 Oct, '21
BeaverhiveGib Fuyou Well, real beavers would eat the cambium and the bark of trees, especially during winter. I understand that this beavers are intelligent and I like the fact that they plant their own food. I think carrots and potatoes are actually things real beavers eat, if they have access. So it makes sense. But I guess real beavers would survive those droughts better, because they would just eat bark and benches. Even humans eat stuff like barks in crisis situations. But using trees as the new low quality food would make the game probably too easy.
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07 Oct, '21
Desamona MergedNow that beavers can swim, it seems logical that they would enjoy being in the water... hence a leisure item that can be plunked down near a reservoir or dynamited hole in the ground that would designate a pool of water a swimming spot, providing a small comfort/happiness boost or some other enhancement/benefit.
Some mechanical thoughts:
- The leisure item is an area of effect - maybe 3 or 4 tiles in radius, and only applies to water blocks. Also, constructed items (water wheel/pumps/taps) can't be in the radius or the benefit isn't conferred.
- To avoid spamming for benefit, limit the number of pools available in a district, or cheapen the benefit. Another way is to only allow the benefit once a [time period] regardless of how many pools there are.
- You can have a variety of leisure items that convey different benefits/bonuses. Players then can choose which leisure item they build in order to get the targeted benefit. -
08 Oct, '21
Gin Fuyou Admin"Suggestion: Leisure Activity - Swimming Pool" (suggested by Desamona on 2021-10-07), including upvotes (1) and comments (0), was merged into this suggestion.
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23 Oct, '21
Kenneth FerlandMy first playthrough of the game left me feeling I was managing people in beaver costumes, their was so little contact with water or beaver like activities. I think needing water contact/recreation is just the begining. Beavers should swim through water faster then they move on land making the river the central 'artery' of any settlment and have many structures should be in or under the water as they are stacked they can emerge out of the water to create a Beaver-Venice.
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09 Nov, '21
Gin Fuyou AdminIf something like swimming area or pool is (re)implemented, I'd probably make it's well-being bonus increase swimming speed
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02 Dec, '21
SandroThat sounds really sweet! Also the Beaver Sauna sounds Cute and fun!
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21 Dec, '21
pmduda AdminWe added Lido and Mud bath so I'm closing it now.
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27 Dec, '21
SapioitThank you!