Potential Issue Warnings (Alert for hunger or thirst, low supply, etc)

48 votes

Hello there! I'd like to suggest a new game feature which notifies the player of potential problems before they arise.

Examples:

- Current food production is too low to support population! Plant more crops or add gatherer flags to increase food supply.
- Average thirst level is below 50%. Increase water storage to prevent beavers dying of thirst!
- The housing shortage is causing birth rate to slow down! Add more lodges or barracks to continue population growth.
- Log supply decreasing! Lumberjacks are chopping down trees faster than foresters can plant new ones.

Under consideration Suggestion Suggested by: Leonie Upvoted: 28 Oct, '23 Comments: 40

Comments: 40