Always show building ranges when building, even if construction site tile is blocked
One frustration I currently have with the game is that building ranges don't appear if you can't build the building at the current spot.
E.g. I have a farm and I want to plop down some beehives, but hovering with the beehives selected on the plants doesn't show the range since I can't build it here.
Ideally, buildings with ranges should always show, but, the building itself should appear in red unless you can actually build it.
Comments: 4
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20 Oct, '21
DerrickAlso, show building range when the building hasn't been finished being built. Sometimes I forget what the range is and there aren't any open tiles around my new building location for me to try out with a new building i.e. Forester.
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04 Feb, '22
J MergedFor obvious reasons, they are very likely to be placed in the middle of farms and/or forests, so waiting for 2x2 square to be demolished just to see the area the tower would cover is very inconvenient and lead to a lot of wasted growth.
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08 Feb, '22
TTJ MergedThis actually applies to all buildings that have a range and that might be added to existing structures in a way that you check the reach first and then make room for it in a particular spot. E.g.
- foresters
- gatherer flags
- monuments
- bee hives -
15 Sep, '23
Gin Fuyou Admin"Show an Irrigation Tower's coverage during placement, even if the building site is blocked." (suggested by J on 2022-02-04), including upvotes (10) and comments (1), was merged into this suggestion.