Building Info windows in center of screen disturbs construction (Relocate toolip)
Is it just me? This keeps happening: I go to build, say, a lodge-- figure out exactly where I have space for it, go thru the toolbar to open the lodge-placement tool-- and bam! My lower-center-middle-of-screen focus area is covered by the various lodge-related text boxes, and I have to move the view around and find those exact four squares I wanted again.
It's a minor gripe and I love the game! But as y'alls are taking feedback, this is mine and it has proven an Annoyance :/
Thanks!
Comments: 42
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24 Sep, '21
FuryoftheStars MergedOh, won't let me edit and add a picture after the fact.
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Here, to give a better idea of what I'm talking about and why: https://imgur.com/iHR95dm
As I like working center screen, I feel as though this box is interfering where it is.
And yes, I'm on an ultra-wide when I took that screenshot, but it's still an issue (and could still work being moved) on standard 1920x1080 screens. -
25 Sep, '21
Gin Fuyou Admin MergedI've attached the image
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22 Oct, '21
DeejooI agree 100%. I am amazed that that doesn't bother players anymore. I too would like to be able to move this notice to another place.
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12 Nov, '21
Astinus MergedBuilding tooltips currently stack in the center, often obscuring the location for object placement.
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I'd prefer to see them in the lower right.
I play in 21:9 -
14 Nov, '21
Gin Fuyou Admin"Tooltip Relocation" (suggested by Astinus on 2021-11-12), including upvotes (1) and comments (0), was merged into this suggestion.
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27 Mar, '22
Luke MergedWhenever you click on a structure to build, the pop-up description box obstructs the center of the field of view. For example, if you want to place a structure where you're currently looking, the description box blocks you from placing the structure without first moving the camera.
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27 Mar, '22
Gin Fuyou Admin"Move item description pop-ups away from the center of the field of view" (suggested by Luke on 2022-03-27), including upvotes (1) and comments (0), was merged into this suggestion.
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24 Sep, '22
Gin Fuyou Admin MergedWhich overlay do you mean? Farm range? Or crops "ghosts" on the screencap? If so, could you please explain the reason, I'm not seeing the benefit atm.
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24 Sep, '22
Axe Murderer MergedWhen you select one of the build buttons from the toolbar at the bottom of the screen, a secondary toolbar appears above it. If you click a button on this secondary toolbar, a build popup tip appears. This popup tip is poorly positioned in the display. Actually, it is a group of tips not just a single one. There is a main tip box, the largest one, displaying the object name and traits. Below that is another tip that has the resource cost to build it. And there is another below that one which displays the cost in science points needed to unlock the tech. This stack of tips appears aligned horizontally centered, and vertically justified to the bottom of the display as much as possible. If you sum up the vertical dimensions of these tip boxes, the result is between about 1/3 to 1/2 the total height of the display window. So, when visible, they almost obscure the center of the screen. It's right where I want to build things.
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Shift the tip stack sideways to clear the center please. -
25 Sep, '22
Gin Fuyou Admin"Build Popup Tips- They interfere with building things." (suggested by Axe Murderer on 2022-09-24), including upvotes (1) and comments (0), was merged into this suggestion.
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26 Sep, '22
Axel MergedThe farm info of "Zanahoria" / "Carrot" is more than 1/3 of the screen (UI) and it doesn't disappear. It is complicate when you want to put it in place massively 😛
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Some buildings info disappear when I move the mouse, not being the case for all the structures -
11 Nov, '22
PocketBever MergedAnother option would be to apply the same description toggle mechanism that the built item info panel uses. That way the info is open by default but once you're familiar with an item the description can be collapsed for more build area.
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I play on a laptop with a 1440x900 screen resolution and the Timberborn UI scale at about 130% so I can read the text, but that makes this info take up a lot of buildable space. -
24 Dec, '22
Timothy MergedWith my resolution at 3840x2160, and the UI scale at 140%, the build menu widget that explains the thing I'm building gets in the way, heavily. I find it makes building awkward. While I could fix this by reducing my UI scale, I don't have the best eye sight, so 140% is almost necessary for me.
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One solution would be to make the explanatory widget only show when hovering over the buildings icon and, once clicked on with intent to build, it goes away. -
27 Dec, '22
Gin Fuyou Admin"Build Menu Blocking View" (suggested by Timothy on 2022-12-24), including upvotes (1) and comments (0), was merged into this suggestion.
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27 Dec, '22
Timo MergedDear development team,
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First of all, a huge thanks for this time-consuming creation of a building game. In my almost 100 hours of gameplay, Timberborn has totally caught me.
As a tiny improvement, I wish that the position of the building menu window can be moved. Often the building description covers exactly the area where I want to place the new building. Otherwise, I can only say, huge praise. Please keep it up.
Kind regards
Timo -
01 Jan, '23
Gin Fuyou Admin"movable building menu" (suggested by Timo on 2022-12-27), including upvotes (1) and comments (0), was merged into this suggestion.
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03 Jan, '23
SiblingCreature MergedVery much seconded. I was just about to make the exact suggestion as presented in the OP, including where I would move it to. I've lost track of how many times I've gone to place a building, only to have to move the camera around because the place I wanted to put it was now right behind that description box.
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03 Jan, '23
Gin Fuyou Admin"Move description box of selected build item" (suggested by FuryoftheStars on 2021-09-23), including upvotes (5) and comments (4), was merged into this suggestion.
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21 Jan, '23
Gin Fuyou Admin"Crops help overlay stay visible" (suggested by Axel on 2022-09-24), including upvotes (2) and comments (2), was merged into this suggestion.
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29 Jan, '23
Blakmoon MergedI think the place of the tip when selecting a tool, center of the screen above the toolbar, is sometime annoying, espacialy when zooming.
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Maybe moving it somewhere else (on the right ?) can be a good idea. -
12 Feb, '23
Red_Hawks MergedI find when I'm trying to place things, I click on the option I want to place and the info-blurb window is in the way. Then I have to readjust the POV to see exactly what I'm doing. so I suggest an option to open and close the info windows or move them around the screen. Does this make sense?
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10 Mar, '23
Gin Fuyou Admin"Move tip of selected tool" (suggested by Blakmoon on 2023-01-29), including upvotes (1) and comments (0), was merged into this suggestion.
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11 Mar, '23
Gin Fuyou Admin"information windows in the way" (suggested by Red_Hawks on 2023-02-12), including upvotes (1) and comments (0), was merged into this suggestion.
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14 Apr, '23
Gin Fuyou Admin"When it is time to create the construction project, remove the information popup." (suggested by Talãooo on 2023-04-03), including upvotes (1) and comments (0), was merged into this suggestion.
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18 Apr, '23
Vaareth MergedTooltips should vanish when selecting something, it hinders the view greatly and it's becoming really irritating for me.
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Add a pause selection tool, like the priority one, because clicking each build/factory and pausing it (even with shortcut) gets tedious really quickly each drought.
Add the possibility to hide chat log (would be greatly appreciated), because having birth, death, adulthood stacking up indefinitely is taking up field of view and not necessary in my opinion, thirst and starving icon are enough to know their needs, without having to know they died from it. -
27 Apr, '23
Gin Fuyou Admin"QOL addition" (suggested by Vaareth on 2023-04-18), including upvotes (1) and comments (0), was merged into this suggestion.
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27 May, '23
Jamie CCaptain of Industry lets me move these dialogs to one side of the screen or the other. This has got to be the worst thing about this game I can think of.
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Covering up the center of the screen makes playing the game a chore.
Trying to move the view to the left or right makes it worse due to the Perspective view mode. An Orhographic view mode would help. -
05 Jun, '23
Tofu MergedOn the build menu, buildings have their characteristics stack vertically. On certain buildings such as excavator and water wheels this took up more vertical screen space than needed.
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Existing buildings have a toggle to hide their description. Build menus should have a similar option too.
It could incorporate a hotkey too for convenience, similar to the one used for water visibility(T). -
07 Jun, '23
Gin Fuyou Admin"Option to reduce some clutter on UI by hiding description on build menus" (suggested by Tofu on 2023-06-05), including upvotes (1) and comments (0), was merged into this suggestion.
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23 Jan
Wolltich MergedWhen I find a suitable construction site, I like to position it just below the center of my screen. My sweet spot for the best view. Then, with activating the menu bar, the following pop-up covers exactly my designated construction site and I have to reposition. Maybe these pop-ups could be placed off-center.
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It´s just a smaller inconvenience in a great game. -
23 Jan
Gin Fuyou Admin"Off-center position for construction bar pop-ups" (suggested by <Hidden> on 2024-01-23), including upvotes (1) and comments (0), was merged into this suggestion.
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06 Feb
Siccius MergedWhen selecting an item the info card at the bottom of the screen blocks way to much. Imo it should be on the side of the screen somewhere. Specially on ultra wide very annoying.
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09 Feb
Gin Fuyou Admin"Centre screen info card needs other location" (suggested by <Hidden> on 2024-02-06), including upvotes (1) and comments (0), was merged into this suggestion.
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17 Mar
Chandler MergedLove the game, but one thing is frequently getting in the way. When selecting a building the information panel takes up a huge part of the screen that I'm trying to build in. This creates a lot of friction as i have to move the screen in order to find a corner where I can actually see where I'm building and what I'm building around
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21 Mar
Gin Fuyou Admin"Build menu obscures building area" (suggested by <Hidden> on 2024-03-17), including upvotes (1) and comments (0), was merged into this suggestion.
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21 Mar
Steffen MergedThe quick information is very annoying. Right in the middle of the screen, huge and exactly where I want to build something. You have to rotate the camera until you no longer have the information directly in front of you. That would be a big plus if it had different positions or could be moved or turned off. Thanks in advance.
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24 Mar
Gin Fuyou Admin"Quickinfo" (suggested by <Hidden> on 2024-03-21), including upvotes (1) and comments (0), was merged into this suggestion.
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yesterday
Jamie MergedThe info popup stacks vertically interfering with the player's view when building. This is exacerbated when scaling the UI, but is not optimal even at default scale. The popup (displayed on mouseover) remains in place when the icon is clicked. The building "ghost" appears (behind it, unseen!) and a few elements are added to the popup.
I really like the vertical stack of information centered on my screen when I am seeking information. But when I want to build it is in the way.
I would like the information to go away entirely when I click. When building, I want the largest area of view possible.
If there are good reasons to keep displaying the information (I can't think of any), then I would like it displayed horizontally rather than vertically.
Best: retain the vertical stack on mouseover and dismiss (or relocate) the popup when the icon is clicked.
Alternative: change the vertical stack to a horizontal display, including on mouseover. -
yesterday
Gin Fuyou Admin"Popup interferes with player's view when building -UI issue" (suggested by <Hidden> on 2024-03-27), including upvotes (1) and comments (0), was merged into this suggestion.