[Bug] Experimental: Mark for demolition doesn't seem to be working
I have marked trees and bushes for demolition and give the work high priority. The work is never performed.
Comments: 14
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24 Mar, '22
Gin Fuyou AdminCan't confirm, does is persist after reload?
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24 Mar, '22
Gin Fuyou Admin"Priorization with tree demolishing doesn't work #bug" (suggested by allesClair on 2022-03-23), including upvotes (1) and comments (0), was merged into this suggestion.
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24 Mar, '22
allesClairYes, reloading doesn't change anything. I personally only have the problem with trees and shrubs. When I mark buildings to be built with higher priorization, it works fine.
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24 Mar, '22
Gin Fuyou AdminallesClair, then please submit your save file for checking as described here: https://mechanistry.com/bug
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24 Mar, '22
pmduda AdminBeavers prioritize construction above demolition. Since your map is one big construction project, there is no time for demolition ;)
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24 Mar, '22
allesClairBut shouldn't a high and very high prioritized demolition be in fact higher prioritized than a normal construction? :o Otherwise I see no use in the priorization when it comes to demolition
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24 Mar, '22
5th EarthI agree that demolition should follow the same priority rules as construction. I don't want to have to manually stop all construction every time I decide I need a tree removed with high priority.
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25 Mar, '22
Gin Fuyou AdminYeah, I don't really see point in prioritization like this, at least it should be "prioritize construction over demolition of same priority level", did it just end being like that?
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25 Mar, '22
DasIrrlichtDon't care if its intentional, its a bad idea, I would like the destruction and construction cues to be merged again into one of shared priority.
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25 Mar, '22
pmduda AdminSo after some more digging this is indeed a bug and will be fixed in next update.
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25 Mar, '22
allesClairYay :D Thank you so much for the digging y'all ! :)
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26 Mar, '22
Belar MergedPlease make it so that if I give max priority to a resource demolition it supersedes building construction set to lowest priority. Or better yet, a mass select for pausing activity.
I've placed thousands of platforms and all the buildings for my new city, but now I need to remove 6 berry bushes to increase water wheels. Either I delete all the place holders which took me hours to plan and place, or I wait for them to finish, which will be hours since I need more power for more plank output. -
26 Mar, '22
Gin Fuyou Admin"Resource removal priority/Mass pause" (suggested by Belar on 2022-03-26), including upvotes (1) and comments (0), was merged into this suggestion.