gravity battery fix
Just fix it by setting initial power value at zero so that the resource rich people don't create and destroy the battery to have more power by just queuing up builds and unpausing when the previous is depleted.
Comments: 2
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24 Jul, '22
Jcheungsuggest in addition:
if max power changes, retain existing stored power. if stored power is higher than new max power, discard extra. -
16 Sep, '22
VasActually, this isn't something that should be fixed. Assuming you play the game correctly, its logical that the work your beavers put in, would raise the weight to the top to begin with, as they construct it with an empty box and then fill that empty box before activating the structure.
If you want to stop resource rich people from being able to exploit it, well, we need an entirely new mechanic to stop these things in the game. For example, no more deleting buildings. Buildings should be deconstructed by beavers, which would then not only give you resources back, but also take a while to deconstruct the building causing it to be harder to just delete something instantly to fix a problem. E.G. A wall to drain your base if it floods. Having to wait for someone to go there and deconstruct it, is exactly what would solve this particular problem.
Personally, I'm against starting the batteries at zero, because its extremely helpful that they start fully powered where I need them.