How to remove mods
While mods are great, you may want to remove them if they crash your game. You can do so by following these steps:
1. Delete the BepInEx folder from your Documents\Timberborn directory.
2. Delete the BepInEx from the game's installation directory. If you run Timberborn through Steam, you can find the game's installation directory by right-clicking the game in your Steam library and selecting Manage > Browse local files.
Comments: 4
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17 Nov, '23
GunedhinBepInEx can be turned off simply by changing the folder name "BepInEx" to, for example, "BepInEx-----".
3
BepInEx won't start and the game will start normally.
When the problem Mod is removed or updated, rename the folder back.
1. The directory "C:\Users\User\Documents\Timberborn" does not contain anything from BepInEx. -
04 Dec, '23
Knatte_AnkaCan also look at this guide: https://mod.io/g/timberborn/r/troubleshooting-mod-setup
or check pinned message in Discord/Modding-basics https://discordapp.com/channels/558398674389172225/1064824959697944666 -
12 Mar
HK-47What if was just one specific mod and not Bepln?
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12 Mar
Gin Fuyou AdminHK-47, if you have ModManager working you can disable mods from it
If you don't have it or you get crash on game launch you can also go to "BepinEx\plugins\" and find folder of mod you want to disable and then move it outside of "plugins\" folder, e.g. I add another dir next to it `plugins_off\` or just remove the mod, you can always re-download it