I think the title says it all. Procedural Map Generation. I know this is significantly easier said than done. Playing on the same maps every time can get old.
I am not suggesting each new game has a randomly generated map. In the editor, It would be nice if there was an option to randomize the topography a little before adding in the details myself once I've been inspired.
I assume the game will have randomised maps eventually. I started a new game in plains and saw it was the same map
I like the idea tbh and it'd be a nice feature to have in the long-run, procedural maps can make for some interesting challenges. Can't you create maps yourself already though...?
"randomised maps" (suggested by Veikko on 2021-09-19), including upvotes (1) and comments (0), was merged into this suggestion.
Not to have always exactly the same map (per type of map) but a more randomly generated map like in Anno, Dawn of Man... etc.
"random maps" (suggested by LS on 2021-09-19), including upvotes (1) and comments (0), was merged into this suggestion.
For a quick and fresh game start, a decent random map generating tool would be awesome. In any game like this, I love just being able to click "random map" and get something new.
"Random Map Generator" (suggested by Perrybirb on 2021-09-20), including upvotes (1) and comments (0), was merged into this suggestion.
I've edited description to add keyword for better search
Having a random map generator, kinda like in banished (if I'm correct you start at a random map) so you can get more dynamic maps and so on. It could be cool and you wouldn't have to select just one map.
Also >256 tiles maps are kinda lame IMO.
"A random map generator." (suggested by El_Presidente on 2021-09-29), including upvotes (1) and comments (0), was merged into this suggestion.
IMO: Adding in a map generator for random map seeds would elongate long term playability
"Map Generator" (suggested by Fox on 2021-09-30), including upvotes (1) and comments (0), was merged into this suggestion.
Maybe a random mode where everything is randomized for example drought times and their distance.
Wont random maps make the map editor kind of pointless? I think as soon as the community can share maps through the workshop we'll have more maps than we know what to do with. While it certainly wouldn't be a bad feature, I think it would be redundant and could possibly discourage community interaction.
I'd definitely like to see Procedural maps. If you're spending 20+ hours on a map you want it to be interesting and not the same few maps you've already played half a dozen times before. I think for most games in this genre, procedural maps are very much expected in 2021
For diversity in maps making it more unpredictable
"RANDOM GENERATED MAPS" (suggested by Scrum on 2021-10-09), including upvotes (0) and comments (0), was merged into this suggestion.
Maps are fixed. Suggest to allow random map seeds algorithm (0-99999) to generate random maps so that gameplay will be more dynamic and not always the same map position.
"Random seeds for maps" (suggested by Vincent Teoh on 2021-10-09), including upvotes (1) and comments (0), was merged into this suggestion.
It's a must for long term replayability, but I can understand it being low priority now, especially when the game is in flux and we might have terraforming added which will likely alter map structure in code.
I would like to add the difficulty of being able to create random maps and to be able to define myself with parameters the size of the map, height of the mountains, number of water ponds... etc in order not to define an initial strategy when restarting a game, this adds an extra difficulty to the game experience.
"Autogenerator maps" (suggested by Javier on 2021-10-30), including upvotes (1) and comments (0), was merged into this suggestion.
Random generated maps would be fun. And the game needs other goals. Like build a great dam consisting of 100,000 logs, or a beaver pyramid to worship at.
Adding new, procedurally generated maps would help a lot. It would make more fun and stop the game from becoming boooooooooring. it would mean that the game would not be a rehearsed sequence of actions as it can become in the early game now.
"Add Procedurally Generated Maps." (suggested by Vit Spinka on 2021-11-05), including upvotes (1) and comments (0), was merged into this suggestion.
"random generated maps/Great works and wonders." (suggested by mike d. on 2021-11-04), including upvotes (1) and comments (0), was merged into this suggestion.
Add the procedural generator with possiblity to select the % of each "detail" of generating or not and give all randomise choice ...and give possiblity the fisrt district has not generated in the middle of map or "castor has possbility to chooce the position in the first cycle)...
Simple option that randomly chooses from one of the available map types when you start the game, I always like to be thrust into the unknown.
"Random Map" (suggested by Goog on 2021-11-16), including upvotes (1) and comments (0), was merged into this suggestion.
I'd love to be able to put a seed in to get a different map. I just purchased the game and was kind of disappointed that this wasn't an option.
I personally would love if your game had Procedurally Generated Maps. Rather than a set few to choose from. This would be amazing. Or even a randomize auto-fill sort of option in the map creator tool area.
Swimming - it seems odd as Beavers we cannot swim. Just my point of view.
Keep up the great work all of you :)
"Procedurally Generated Maps/Swimming" (suggested by Dwan on 2021-11-27), including upvotes (1) and comments (0), was merged into this suggestion.
like in minecraft, terra tek ,on ,and on
"SEEDS FOR MAPS" (suggested by ethan on 2021-12-06), including upvotes (1) and comments (0), was merged into this suggestion.
I'm working with a python script that can generate the base terrain heightfields based on Perlin noise, but there's a lot of stuff internal to the game that I don't have good access to for scripting - GUIDs for things like water sources, trees, etc., being a big one.
savanik, have you tried consulting folks in official discord modding channel?
This would be an absolutely huge upgrade for me for the game!
Ideally if it were possible to have procedurally-generated maps, the seed for each random map could be shown so that seeds could be shared with other players (see Kingdoms and Castles for an example of this).
It's great to play a map once, but it would be really cool if that same map (plains for example) looked different each time I started a new game. I'm thinking copy Minecraft's world generator system. I know I can create my own map, but that takes time. If I want to jump into a game, it would be cool if the level looked different.
"Random map generator (like Minecraft)" (suggested by Eccentric Warmonger on 2022-01-21), including upvotes (1) and comments (0), was merged into this suggestion.
When you start the game you would get a random World and starting point, maybe later on you can choose the size of the world ( 64x64, 128x128 and so on) that would make any new start a uniq experience.
"Random world generation" (suggested by Natan on 2022-01-24), including upvotes (1) and comments (0), was merged into this suggestion.
I believe random maps would make the game much more playable.
"Random Maps" (suggested by ThePeleda on 2022-04-28), including upvotes (1) and comments (0), was merged into this suggestion.
I think both random maps and map generator would be cool. You could make a special map and share/replay it or you can just pick a random map.
This is pretty much required in strategy city builders. If not you need a large selection of hand crafted maps. I hope one or both of these gets added.
I love this game ,but feel sad to play same map. I think that Addition randamu map make this game more enjoyable.
"Need randamu map" (suggested by IowAMT on 2022-07-06), including upvotes (1) and comments (0), was merged into this suggestion.
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