Here's where we squash Timberborn bugs and consider new features! 🐛

To make the process smooth please follow these rules:

🌳 Use English. The only allowed exception is described in the thread on in-game text and translations pinned below.
🌳 Before posting, check for duplicate suggestions by using "Search". If someone has already shared something similar, upvote and/or comment.
🌳 When reporting bugs, add any details that may help us reproduce the bug. Remember that you can attach image files to your suggestions.
🌳 Saves and player logs help us even more. You can send an anonymous report via a post-crash screen after the game stopped working. If that screen didn't appear, please post your bug report and then e-mail us the files using this address. Remember to link your suggestion! Where are the logs and saves, you ask? Check out this thread.
🌳 You may also suggest and upvote new features big and small. And if you feel you'd rather discuss live, join our Discord.

Thank you for your feedback!

Suggesting new content, features, QoL changes etc.

Suggested by: Miami (14 Apr, '21) Upvoted: today Comments: 656
Pinned On our radar Suggestion

Aqueducts - elevated water transport

Suggested by: Gin Fuyou (07 Sep, '21) Upvoted: today Comments: 118
Under consideration Building Gameplay Suggestion

Multiplayer (Co-op/Competitive)

Suggested by: Hamish#5470 (04 Aug, '21) Upvoted: yesterday Comments: 73
Under consideration Suggestion

Expanded pump mechanics and pipelines

Suggested by: Atec (04 Aug, '21) Upvoted: today Comments: 73
Under consideration Suggestion

Jobs and buildings priorities (employment, labor priority)

Suggested by: Gin Fuyou (16 Sep, '21) Upvoted: 13 May Comments: 254
Done Suggestion

Statistics - Production, Consumption and other reports with Graphs

Suggested by: Gin Fuyou (23 Aug, '21) Upvoted: yesterday Comments: 97
Under consideration Suggestion

Digging up and moving ground (soil) blocks, raise land

Suggested by: Gin Fuyou (15 Jul, '21) Upvoted: today Comments: 106
On our radar Suggestion

Game over when the last of the beavers dies

Suggested by: Luke (15 Sep, '21) Upvoted: yesterday Comments: 160
On our radar Suggestion

Add a "max" amount per resource for warehouses (storage limit)

Suggested by: Madrawn (16 Sep, '21) Upvoted: today Comments: 45
Under consideration Suggestion

Winter season!

Suggested by: Milkman (30 Jun, '21) Upvoted: 14 May Comments: 65
Under consideration Suggestion

Beaver automators - logic triggers (control dams floodgates automatically)

Suggested by: Androish (16 Sep, '21) Upvoted: today Comments: 144
Under consideration Suggestion

Flood Season

Suggested by: Bob (17 Sep, '21) Upvoted: yesterday Comments: 49
Under consideration Game mechanics Suggestion

Add a powered Lift or Elevator

Suggested by: SirMichael (05 Sep, '21) Upvoted: 17 May Comments: 35
Under consideration Suggestion

Carts for moving multiple logs/food pieces at once.

Suggested by: NimrA_ (04 Aug, '21) Upvoted: yesterday Comments: 40
Under consideration Suggestion

Allow mirror and/or doorway variation for every building

Suggested by: Thaina Yu (17 Sep, '21) Upvoted: yesterday Comments: 50
On our radar Suggestion

Add weather features. Rain.

Suggested by: DivisionEscaper (25 Aug, '21) Upvoted: 15 May Comments: 44
Under consideration Suggestion

Add swimming and bathing facilities for our beavers

Suggested by: Gin Fuyou (11 Jun, '21) Upvoted: 23 Apr Comments: 18
Done Suggestion

Fruit trees and brewing

Suggested by: isaac (26 Jun, '21) Upvoted: 16 May Comments: 34
Under consideration Suggestion

Cart and rail track system

Suggested by: NonBritGit (18 Aug, '21) Upvoted: 11 May Comments: 26
Under consideration Suggestion

power storage; flywheel

Suggested by: jcheung (17 Sep, '21) Upvoted: yesterday Comments: 86
Under consideration Building Suggestion

River Beaver (Faction)

Suggested by: SirMichael (03 Sep, '21) Upvoted: yesterday Comments: 40
Under consideration Faction Suggestion

Caves and Tunnels

Suggested by: Siddharth Kumar (16 Sep, '21) Upvoted: yesterday Comments: 25
Under consideration Suggestion

Sandbox Mode (Creative mode)

Suggested by: Powerfuchs (17 Jul, '21) Upvoted: yesterday Comments: 32
Under consideration Suggestion

More Granular Control of FloodGates (more level settings)

Suggested by: FallenSeraph (15 Sep, '21) Upvoted: 2 days ago Comments: 57
Under consideration Suggestion

Wind elevation bonus and surrounding penalty. And wind forecast

Suggested by: Thaina Yu (17 Sep, '21) Upvoted: 13 May Comments: 21
Under consideration Game mechanics Suggestion

Highlight all Workers when you select a building

Suggested by: eleazzaar (12 May, '21) Upvoted: yesterday Comments: 6
Under consideration Suggestion

Ladders and Stairs

Suggested by: Jay (02 Aug, '21) Upvoted: 10 May Comments: 33
Under consideration Building Suggestion

Building Progress Animation

Suggested by: SirMichael (20 Aug, '21) Upvoted: yesterday Comments: 11
Under consideration Suggestion

Ability to pause / unpause all buildings of one type

Suggested by: kaeptnjoker (16 Sep, '21) Upvoted: 2 days ago Comments: 56
Done Suggestion UI

End game endless metal production

Suggested by: MrDeaf (11 Sep, '21) Upvoted: 17 May Comments: 32

Faction - Moonwood Beavers (oriental theme)

Suggested by: Gin Fuyou (12 Sep, '21) Upvoted: yesterday Comments: 18
Under consideration Faction Suggestion

hydroelectric dam, dam power unit

Suggested by: jcheung (17 Sep, '21) Upvoted: 16 May Comments: 25
Under consideration Suggestion

Modding Support

Suggested by: Creepi (02 Jul, '21) Upvoted: 03 May Comments: 15
Under consideration Suggestion

Set production limits (suggestion)

Suggested by: george (17 Sep, '21) Upvoted: yesterday Comments: 19
Under consideration Suggestion

Beaver Clothing - Cosmetic Details for working Beavers!

Suggested by: Powerfuchs (08 Aug, '21) Upvoted: 12 May Comments: 36
Under consideration Suggestion

Dining Hall (place to eat) [cafe, canteen, tavern, mess, restaurant, kitchen]

Suggested by: Khaim (17 Sep, '21) Upvoted: yesterday Comments: 30
Under consideration Building Suggestion

How about a campaign mode?

Suggested by: Razvan (15 Sep, '21) Upvoted: 14 May Comments: 28
Under consideration Gameplay Suggestion

Procedural Map Generation - random map seeds

Suggested by: Orvalax (18 Sep, '21) Upvoted: yesterday Comments: 40
Under consideration Suggestion

Custom key bindings

Suggested by: Fidget (16 Sep, '21) Upvoted: 12 May Comments: 48
Under consideration Suggestion

Night Shift

Suggested by: DSiren (18 Sep, '21) Upvoted: 15 May Comments: 19
Under consideration Suggestion

Stackable stairs

Suggested by: Ephora (18 Sep, '21) Upvoted: 2 days ago Comments: 12
Under consideration Suggestion

Vertical farming (Rooftop planting)

Suggested by: woubuc (19 Sep, '21) Upvoted: 11 May Comments: 19
Under consideration Suggestion

Plants under water should also die

Suggested by: Snep (22 Aug, '21) Upvoted: 05 Jan Comments: 32

Building dimensions in building descriptions (footprint size)

Suggested by: Jason (17 Sep, '21) Upvoted: 09 May Comments: 28
Under consideration Suggestion UI

Add real flood gates

Suggested by: Blushen (20 Sep, '21) Upvoted: 13 May Comments: 29
Under consideration Suggestion

Archimedes Screw - Ability to Move/Pump Water up a slope.

Suggested by: Nathan (24 Sep, '21) Upvoted: 25 Apr Comments: 18
Done Suggestion

Improve handling of save game files (Name Town)

Suggested by: ztggr311 (17 Sep, '21) Upvoted: 22 Feb Comments: 71
Done Suggestion

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