Independent district work hours - separate job schedules
it would be nice to have changeable working hours depending on the district (ie if one district farms a lot have them work 18 hrs while other districts could work 12 hrs etc) leaving it up to the player
Comments: 37
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22 Sep, '21
Kraken MergedIt'd be great to be able to set different districts to different shifts, incase only one district needs to do an emergency dam or something
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23 Sep, '21
Marco MergedSometimes I only want one district to go overtime.
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23 Sep, '21
Chris MergedI think it would be cool if you can manage work time in the different districts differently.
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23 Sep, '21
Gin Fuyou Admin"District Shifts" (suggested by Kraken on 2021-09-22), including upvotes (1) and comments (0), was merged into this suggestion.
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23 Sep, '21
Gin Fuyou Admin"Per District work hours" (suggested by Marco on 2021-09-23), including upvotes (1) and comments (0), was merged into this suggestion.
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24 Sep, '21
Gin Fuyou Admin"Seperate Worktime Managment" (suggested by Chris on 2021-09-23), including upvotes (1) and comments (0), was merged into this suggestion.
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25 Sep, '21
Lion-Ryeyes this is good
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03 Oct, '21
Chameleon777This would open a world of possibilities for managing the overall community.
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20 Oct, '21
RevThis would be great for our larger maps with multiple districts. Often I only want one district to work overtime and it would be easy to set them all back to the same work hours from the "Global" tab.
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22 Oct, '21
motofujii want set stert jobtime and end.
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24 Oct, '21
goldenSTAME MergedSuch asI can set working hours for Region 1 to 16 and region 2 to 20
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24 Oct, '21
Gin Fuyou Admin"Can we set up different working hours in different areas" (suggested by goldenSTAME on 2021-10-24), including upvotes (1) and comments (0), was merged into this suggestion.
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08 Dec, '21
Everythingpro9 MergedSo i play timberborn and make dams but i had a district who needed a dam and i put working hours to 24 hours but the other district was affected but the 24 hour working hours so coud you make a way so the working hours for districts un sync
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09 Dec, '21
Gin Fuyou Admin"District Working Hour Difference" (suggested by Everythingpro9 on 2021-12-08), including upvotes (1) and comments (0), was merged into this suggestion.
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18 Dec, '21
darkAco MergedAs title says, I would like to have e.g. one disctrict on 12hrs, while keeping others at 16hrs.
It is a minor thing and not of high importance, but would be nice to have.
Edit: ahh, sorry, I just found a similar suggestion on here. Sadly there is no way to delete this one, so probably just merge it or ignore it. -
18 Dec, '21
Gin Fuyou Admin"Make Workhours adjustable per District" (suggested by darkAco on 2021-12-18), including upvotes (1) and comments (0), was merged into this suggestion.
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16 Oct, '22
BD Mergedthe ability to set working hours for a single district
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31 Oct, '22
Gin Fuyou Admin"District working hours" (suggested by BD on 2022-10-16), including upvotes (1) and comments (0), was merged into this suggestion.
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22 Dec, '22
Kamil MergedMake possible to change working hours for every district
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26 Dec, '22
Gin Fuyou Admin"Specific Working Hours for every district" (suggested by Kamil on 2022-12-22), including upvotes (1) and comments (0), was merged into this suggestion.
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11 Mar, '23
CarpeComputer MergedWork time should not be something that can only be set globally - sometimes there are districts which are developed enough for the beavers to have more time off and other districts, where more work needs to be done.
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17 Mar, '23
Gin Fuyou Admin"Set work time for each district" (suggested by CarpeComputer on 2023-03-11), including upvotes (1) and comments (0), was merged into this suggestion.
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16 Apr, '23
tibbakoiAgreed, being able to set different hours in different districts would be extremely helpful.
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07 Jun, '23
Thomas MergedRight now, we have working hours that can be changed as a whole using the clock in the top right: 10 hours, 14 hours, etc., that affect all districts. It would give much more control over well-being and productivity if we could change working hours on a per-district basis. Perhaps you could access a menu in the District Center that allows you to change the hours beavers work in that district only. Bells for the Iron Teeth would ring for only their district's start and end of working time. This would make it easy to manage colonies without overworking your central district at the same time.
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08 Jun, '23
Gin Fuyou Admin"Ability to change working hours between districts" (suggested by Thomas on 2023-06-07), including upvotes (1) and comments (0), was merged into this suggestion.
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28 Jun, '23
Joey Grills MergedI just noticed a feature i'd like to have is seperate work times for different districts. I thought that'd be a nice addition!
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01 Jul, '23
Quaxadvanced districts should have the ability to set high leisure time, while new founded distritcs should focus on early development, that needs more work. They also they just don't have the infrastructure to use leisure time well. So, absolutly a vote up.
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08 Jul, '23
Gin Fuyou Admin"Different work hours for different districts" (suggested by Joey Grills on 2023-06-28), including upvotes (1) and comments (0), was merged into this suggestion.
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12 Oct, '23
InspireMe7 (M.A.) MergedOne thing i noticed when i finally used Robots was that i now had a mostly Mechanized Capital in the Middle where Beavers barely needed to work anymore and a few Outer Villages that still needed to develop and needed to work a lot. So i thought:
Could we make it possible to have different working hours for different Districts? -
13 Oct, '23
Gin Fuyou Admin"Adjustable working Hours per District" (suggested by InspireMe7 (M.A.) on 2023-10-12), including upvotes (1) and comments (0), was merged into this suggestion.
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23 Nov, '23
Karin Tippett MergedAfter building the original district and branching out, the first district does not need to be on 16 hour days like a new district would need to get the work done. The first district inhabitants should be a chance to relax a bit or would that not work since they do move between districts? They would need to have distinct home and work assignments within the district.
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23 Nov, '23
Gin Fuyou Admin"Would it be possible to have the opportunity to have different time standards in individual district" (suggested by Karin Tippett on 2023-11-23), including upvotes (1) and comments (0), was merged into this suggestion.
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18 Dec, '23
Thierry MergedIt should be possible to adjust the working time of each district (as they do not all have the same living conditions or the same tasks to accomplish).
Even better, the working time could be adapted according to each building in a district (by default, it would be the working time of the district itself). -
24 Dec, '23
Gin Fuyou Admin"Work time per district or building" (suggested by <Hidden> on 2023-12-18), including upvotes (1) and comments (0), was merged into this suggestion.
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07 Feb
Petko MergedWhen setting up specialized districts with little to no entertainment, it would be beneficial to be able to set a different workhours for that district to keep the beavers in that distrcit busy while beavers in other distrcts can use more free time to increase their wellbeing.
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09 Feb
Gin Fuyou Admin"Allow worktime override per individual district." (suggested by <Hidden> on 2024-02-07), including upvotes (1) and comments (0), was merged into this suggestion.
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12 Feb
FritzThis would be so incredible I really hope you guys implement this sooner rather than later. It would be almost as big of a QoL as flippable buildings was