Simple RPG Stats for Beavers - skills, proficiency, working experience

17 votes

Something like this is being used in games like Rimworld or Cultures 2. You could simplify it using Strength, Dexterity, Endurance and Intelligence as base stats. (Depends how much you, the devs, wish to go into the work management aspect I guess)

Strength could be leveled up through woodcutting and hauling heavy loads, Dexterity via crafting (gears, planks, books and such), Endurance via walking long distances, Intelligence is leveled up via reading books and affects general learning speed. These stats would be leveled up by doing more of these activities & increase efficiency performing them. Something similar is already present via the fun/nutrition boosts, at least thats how it looks like to me

Under consideration Suggestion Suggested by: beaverbro Upvoted: 15 Sep, '23 Comments: 23

Comments: 23