EDITOR Suggestion: Edge drain level and evaporation settings.

20 votes

As suggested in MAPS discussion, there should be a way to make a lake that touches the level edge without having to create an artificial wall as well as a way to adjust the evaporation rate of water, for added challenge. Please add the following features:

- Global map setting: Drain level - set a global level (in map layers) that will act as if the map edge is a solid wall that does not allow draining of water. This way map creators can create any arbitrary number of lakes touching the map edge as if they were surrounded by regular blocks

- Global map setting: Evaporation rate - please allow to set custom evaporation rate for the map (a multiplier, fixed vlaue, manually entered value or a mix of all of these).

Attached:
Example edge lake that is currently not possible without spamming water source blocks all over the bottom.

Under consideration Map editor Suggestion Suggested by: Zam! Upvoted: 23 Feb Comments: 6

Comments: 6