Make district build range "elastic" rather than a hard border
I think the district build range is a good mechanic that's for the most part well implemented. My only issue right now is that I find the hard limit punishes you too hard and makes it complicated to fully use your environment. I think it could be interesting if the build range of the district changed based on its shape. For example when you build new paths to the north of a district it "streches" the border to there, you lose a bit of max range on the south but you can build further up north. If build both to the south and north you start losing max build range west and east.
The idea is to make build ranges more flexible. If I create a district because I need to build a long structure to reroute water then I can stretch the borders in the directions the structure goes, minimising the amount of districts needed. As a trade-off, I can no longer expand my district as much in other direction.
Comments: 9
-
21 Sep, '21
BryaxisI like the idea, but I would want a way to prevent buildings e.g. far to the south from "detaching" from the district as you expand north
-
23 Sep, '21
AzrthDistrict limits seem to overlap and not stop at district gates. I have one district at +1 land level, and another district at +2 land level and there's overlapping areas that won't allow my +2 district to work in district #1's created buildings. District boundaries should have an adjustability between districts if two boundaries are adjacent.
-
23 Sep, '21
pmduda Admin"bigger districts" (suggested by Jason Harris on 2021-09-22), including upvotes (1) and comments (0), was merged into this suggestion.
-
23 Sep, '21
pmduda Admin"Workpost/Expand district" (suggested by Balbadorf on 2021-09-22), including upvotes (1) and comments (0), was merged into this suggestion.
-
25 Sep, '21
Guy MoreauAnother possible method would be to upgrade the district building. This mean you can make bigger districts, but at a cost. Although I do love the idea here as well, since it's possible to have a lot of 'dead' district space if your close to the edge or unwanted areas.
-
26 Sep, '21
cjg085 MergedBe able to increase the range of the of the district.
-
26 Sep, '21
Gin Fuyou Admin"District Range upgrade" (suggested by cjg085 on 2021-09-26), including upvotes (1) and comments (0), was merged into this suggestion.
-
03 Nov, '21
VerduisontThe flag solution in suggestion "District range expand" can be a solution to this one.
in short: a building to expand district range at desired location -
09 Feb, '22
Tajrdistricts are just way to small. I want to explore and build, Id rather be rewarded for dividing districts up efficiently rather than hard limits