Campaign, Missions, Gamemods, game setting goals.

107 votes

Campaign like in ANNO; Build a Temple, big Dam or Big Build which consumes a lot of different good like wood, planks, water, iron .... OR build a City with 1000 beavers,

Missions like in ANNO; provide for the citzens rescoures for a event or build a special build like a temple for the citzens,... and as return you get other rescoures or special building

Gamemods beside the existing survial mode: like Dam Building MOD (SandboxMod); Colony Mod where you have to extract as much as possible rescoures(good, energy,...) for the capital to guarantee their survial

Under consideration Gameplay Suggested by: Metzger_008 Upvoted: 03 Apr Comments: 46

Comments: 46