Return back bot (golem) recycle center
I think it is not good that golems break down just on roads and left a body there.
Please return back the golem recycle center.The resourse recycled can be decreased.
[mod edit] Related for golem repairs: https://timberborn.featureupvote.com/suggestions/325053/bring-back-golem-repairing
Comments: 11
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28 Sep, '22
wenth MergedRight now when a coghead wares out it just POOF vanishes. It would be awesome of there was a job of "tinkerer" or "Junker/Recycler" or something who could come by and pickup broken down cogheads to turn them back into scrap. Could be used like the opposite of builders as well so you could mark buildings for emptying and demolition if you don't want to say just delete that large warehouse that is in the way of redesigning your district but also has 1000 freaking planks in it you need for that district!
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02 Oct, '22
Gin Fuyou Admin"Coghead recycling / Building Teardown" (suggested by wenth on 2022-09-28), including upvotes (1) and comments (0), was merged into this suggestion.
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02 Jan, '23
SiblingCreature MergedWhen a bot breaks down, it tends to disappear after a while just like the dead beavers do. But they are partly made of metal. Perhaps it would make sense for a dead bot to leave behind 2 or 3 blocks of scrap metal that could then be gathered to be sent to the smelter?
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08 Jan, '23
Gin Fuyou Admin"Recycle dead bots" (suggested by SiblingCreature on 2023-01-02), including upvotes (1) and comments (0), was merged into this suggestion.
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24 Dec, '23
Mattias MergedTbh i got dissapointed when i started making bots (optimistic at first, optimizing my civilization). But when i realized that when they die you get no resources back. Since one cost 7 planks 2 steel 6 gears 1 biofuel, and steel is dependent on mines (thinking long term now ignoring derelicts. So there are 3 mines on this map, maximizing all of them would give me 3.3 scrap per h. Thats 1.75 steel per h. Now imagine we have bots working on every station, so ignoring sleep time and travel time 1.75*24=42 steel in a day, 42/2=21 bots are the theoretical max to produce on a day, and they live 70 days, so 21*70= 1470 bots. Alot yes but since they take resources to make, like half of them would be just making resources to make more bots. And i thought to myself why should i spend all these resources and logistic stuff to make bots that works worse than regular beavers? Like 1 scrap back upon death pls. It could drop a scrap pile on the body that containes 1 metal scrap.
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30 Dec, '23
Gin Fuyou Admin"Bots drop 1 scrap metal on death." (suggested by <Hidden> on 2023-12-24), including upvotes (1) and comments (0), was merged into this suggestion.
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12 Feb
Max Korben MergedI'm not sure if this already occurs, but it would be nice if once a bot dies, it could be recycled for some scrap metal/metal blocks/wood/gears/etc.
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16 Feb
Gin Fuyou Admin"Make dead bots recycleable" (suggested by <Hidden> on 2024-02-12), including upvotes (1) and comments (0), was merged into this suggestion.
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23 Feb
よいさく MergedIt would be nice to have a recycling workshop where you can make one bot from six bots that have reached the end of their lifespan.
I would be happy if it were implemented.
寿命が尽きたボット6体で1体のボットが造れるリサイクル工房があると良いかと思われます。
実装されるのを願います。 -
26 Feb
よいさく MergedA bot that has reached the end of its lifespan
It would be nice to have a recycling workshop where you can make one bot from six bots that have reached the end of their lifespan.
I would be happy if it were implemented.
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27 Feb
Gin Fuyou Admin"A bot that has reached the end of its lifespan" (suggested by <Hidden> on 2024-02-23), including upvotes (1) and comments (1), was merged into this suggestion.