QoL: Show water source Strength in normal play.
Its not a major problem but I fail to see any negative side to showing the source strength while you play. It just lets you prepare ahead of time to know how much water you should expect. I think its especially important for custom maps where the water sources are significantly more varied than the normal dev maps. Obviously you can check in map editor, but why not ingame?
IF, and its a big IF, there was ever to be a 'flood' season this would need to be implemented anyway so people could see by how much the water sources got their values changed. Whether its being doubled or tripled or x25 or whatever. Could even add variable droughts where instead of hitting 0 its just reduced by 3-25x or something, but i digress.
If there is an actual reason for it to not be on by default (whether that's to prevent confusing or complicating things for newcomers or something) then i think it should be an option for veterans in the menu to enable. Similar to how you can enable/disable the tutorial.
Comments: 1
Oldest
•
Newest
•
Most likes
•
Fewest likes
-
05 Dec, '22
Gin Fuyou AdminHighlighted comment
There is a stream gauge structure introduced for that.