very nice game but more fun with :
it would be great if we could reverse the door of each building (key R ie) indeed we can optimize space even more. It is strange that the beavers cannot cross the rivers without stairs. The easy mode is a lot too easy (cycle 20 drought: 2 days) and the difficult mode is a lot too difficult (drought too long too soon: cycle 1), between the two the duration of the drought does not increase fast enough (until cycle 15 quite easy) there is really a big difference between normal and difficult. an intermediate level would be good but I don't know how to set it up. another improvement would be to be able to place the blueprint on trees that the beavers would have to cut down (and use) (on other resources will be destroyed). A tool to destroy paths only would be great. a mixed faxion with the buildings of the ironteeth and the logic of the rustic (wind turbine) would be perfect, plus if burning wood can make energy why not solan panel? (Like water warming in iron) seems logic in drought time.
Comments: 4
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20 Mar, '23
Jcheung Adminmost of your suggestions already have posts on here. recommend finding them and upvoting.
as there's too many individual suggestions, i'm marking this as feedback and complete.
regarding difficulty, you can use custom difficulty to tune it however you like. -
21 Mar, '23
MarieThanks you yes i thought it was a feedback form ans then i Saw it was bug and features tickets
Where Can i fond informations about tuning dificulty for exemple what are thé actual setting for thé 3 difficulties? Thé default setting seems to bé thé normal mode but what is thé setting of difficult mode? -
22 Mar, '23
MarieThakns you very much i didn't find the wiki trought steam