Suggestions for improving Timberborn – Bugs and Suggestions

Here's where we squash Timberborn bugs and consider new features! πŸ›

To make the process smooth please follow these rules:


🌳 Use English. The only allowed exception is described in the thread on in-game text and translations pinned below.

🌳 Before posting, check for duplicate suggestions by using "Search". If someone has already shared something similar, upvote and/or comment.

🌳 When reporting bugs, add any details that may help us reproduce the bug. Remember that you can attach image files to your suggestions.

🌳 Saves and player logs help us even more. You can send an anonymous report via a post-crash screen after the game stopped working. If that screen didn't appear, please post your bug report and then e-mail us the files using this address. Remember to link your suggestion! Where are the logs and saves, you ask? Check out this thread.

🌳 You may also suggest and upvote new features big and small. And if you feel you'd rather discuss live, join our Discord.


Thank you for your feedback!

Feedback Archieve (2021-2022)

The major issue I see is there is no way to focus certain items of growth, or to automatically undo what the drought causes. Multiple playthroughs I find that once my ...
Suggested by: Levi (21 Jan, '22) Upvoted: 16 Nov, '23 Comments: 141

Multi-building selection, layout copy-paste feature

1. Allow to select multiple buildings by dragging. There is a building demolition function to make it easier to stop or delete at once, but this only demolishes it. ...
Suggested by: RAMAL (12 Apr, '24) Upvoted: 15 Apr Comments: 2

Stairs, Ladders & Elevator - Other options to connect floors.

While there were similar suggestion, none perfectly fit what I'd like to ask in a single post. Just a few new parts, 1- New Stairs and Ladder. 1.1- Curving ...
Suggested by: GG Cannon (12 Jul, '24) Upvoted: 13 Nov, '25 Comments: 1

Badtides become tedious

In the mid to late game badtides become nearly identical to droughts with the added tedium of opening and closing floodgates (to direct bad water away from fields and ...
Suggested by: Spam (24 Nov, '23) Upvoted: 10 Oct, '24 Comments: 6

Quality of Life requests

There are currently three mods that I hope you would add into the normal gameplay: 1) Curved staircases, because the straight stairs require bulky and awkward ...
Suggested by: Chad (17 Apr, '23) Upvoted: 21 Mar, '24 Comments: 0

Do not add Steam Workshop support, find a solution that works on all platforms!

I just saw the new announcement on Discord and I have to say that this is a terrible idea. You sell your game on three platforms. Steam is just one of them. You say ...
Suggested by: 15emails (15 Jun, '24) Upvoted: 15 Mar Comments: 4

Remove badwater

it sucks and I hate it
Suggested by: DiggeryK (19 Jan, '24) Upvoted: 11 Oct, '24 Comments: 2
Unlikely to happen Feedback

Feedback: Badwater

I want to give a feedback to the badwater feature, I'm not sure if there is a better place than this forum. As much as I like Timberborn, I'm not that satisfied ...
Suggested by: Quax (13 Oct, '23) Upvoted: 14 Apr, '25 Comments: 10
Under consideration Experimental Feedback

Things that would be nice to have in the next update (major or minor)

Having a 'Canteen' that stores all consumable food and drink for beavers to gather and have a meal would be nice. Alternatively, modify the camps and rooftop terraces ...
Suggested by: Dennis (04 Feb, '24) Upvoted: 26 May, '24 Comments: 0

Feedback on badwater

I've been playing Timberborn excessively for a very long time and understand the considerations to add gameplay depth with this new fluid. I was curious and worried ...
Suggested by: Hai (08 Oct, '23) Upvoted: 16 Oct, '23 Comments: 6

Midgame ends up with too much waiting

Now that sluices are in the game, badwater can be fully get rid of permanently. This then means that the player can focus on all other beaver needs. This is where a ...
Suggested by: WhiteRoo (08 Jul, '24) Upvoted: 09 Sep, '25 Comments: 3
Under consideration Feedback

Badwater is a bad

Okay... This badwater thing is bad. I hate it. This marks the final point for me with Timberborn. If I can't downgrade to Update 4 I'll delete the game.
Suggested by: Yvan (22 Jan, '24) Upvoted: 15 Sep, '24 Comments: 3

:}

This is the best Game Ever
Suggested by: Robert (16 Jul, '24) Upvoted: 19 Aug, '24 Comments: 1

Quality of Life Ideas

Hello, I love this game, its soothing after a hard day. I have a couple things that I would love to see in the gam. 1) Being able to sticky certain pieces of ...
Suggested by: Qway (16 Jul, '25) Upvoted: 19 Aug, '25 Comments: 0

Bot faction \ bots only game mode

I had this idea while checking how the Bots work and thought of a new game faction/new game mode that would be very, VERY interesting and future proof in case any new ...
Suggested by: GG Cannon (13 Jul, '24) Upvoted: 10 Jan Comments: 0
Under consideration Feedback Suggestion

Tutorial is worthless

Absolutely no description as to what units are, what they do, how to build things, how to assign workers, etc. It just says "Plant two lumberjack flags" and then all ...
Suggested by: Gary Hester (17 Nov, '24) Upvoted: 17 Mar Comments: 4

Folktail permaculture and cleaner energy

Hello wonderful creators of Timberborn, I would like to suggest integrating permaculture principles to folktail food production e.g certain decorative flowers to ...
Suggested by: Mai Balzich (11 Sep, '25) Upvoted: 29 Sep, '25 Comments: 3

Update 5 10/12/23 hotfix issues

In the new hotfix for Update 5, there was tweaks to the water physics that stop the contamination through dams, levees, and floodgates. I understand you also made ...
Suggested by: David (13 Oct, '23) Upvoted: 16 Oct, '23 Comments: 3

Map: Pressure Feedback

Hey, I have been playing the new map Pressure on Hard mode (which i usually play on). Really love the little challenges the map offers, but I have a few suggestions ...
Suggested by: Mal (28 Nov, '25) Upvoted: 14 Mar Comments: 2
Under consideration Feedback

epic game

epic game 10/10
Suggested by: rybnepalce (03 Jan, '25) Upvoted: 23 Jan, '25 Comments: 2

I hate this game now

The introduction of badtides, and the removal of water towers has made this game a chore and not a relaxing and enjoyable experience. I think you have ruined your ...
Suggested by: Adam (24 Dec, '23) Upvoted: 10 Feb, '24 Comments: 2

Use of world and space

Love the game, but I think there are a few too many one building solutions that don't make you use and change the environment around you. Building reservoirs and the ...
Suggested by: Kate B (22 Aug, '25) Upvoted: 10 Nov, '25 Comments: 1

Famines, Earthquakes, and Beaver Factions

A famine would be interesting to have so 3/4 of all food sources don’t produce food, or 1/2 or 3/4 of stored food spoils. Maybe over population can happen at any ...
Suggested by: Brandon Mason (age 10) (01 Sep, '24) Upvoted: 29 May Comments: 1
Under consideration Feedback

The platforms are too strong

Hello, The platforms of update 6 are really great because they finally allow you to layer more buildings, more possibilities and more imagination. However, I ...
Suggested by: Fred (30 Aug, '24) Upvoted: 08 Apr, '25 Comments: 0
Under consideration Feedback Suggestion

A few suggestions from a fan

1: An economy tab would be nice. Something showing how much food/water/wood has been used on average in the last few days. 2: bad tides are very difficult to ...
Suggested by: Robert (07 Feb, '24) Upvoted: 19 Apr, '24 Comments: 0

Droughts/Badtides are too hard to recover from

After 300 hours I've noticed it's reeeally an uphill battle after a drought, and now especially after a badtide. All of your beavers are too busy running over to the ...
Suggested by: Dekatater (12 Nov, '23) Upvoted: 19 Jul, '24 Comments: 3

You guys rock

****ing top notch stuff
Suggested by: Splingleson (01 Sep, '24) Upvoted: 16 Sep, '24 Comments: 1

just THANK YOU! in general, makes This possible :)

Suggested by: Kali F. Storch (12 Jul, '24) Upvoted: 17 Mar Comments: 1

Refine the endgame, tweak costs, explicit goals

When creating games, Irrational Games developers mentioned "the purpose of a game is to create an economy, where you invest costs and see returns." In essence, this ...
Suggested by: Christian (02 Dec, '23) Upvoted: 10 Mar, '24 Comments: 1

Badtide needs some help

Started a game on normal with the badtides, there's no easy way to figure out how to help the beavers if they are infected and it really slows the game down after the ...
Suggested by: RandomPlayer (08 Nov, '23) Upvoted: 24 Jan, '24 Comments: 1

DEATH, DOOM, AND DECAY! Or could we get a bit more challenge, please?

As fun as this game is, I think it could do with some more challenges. I mostly play on hard/custom, and once things are stable, the game gets stale from a lack of ...
Suggested by: SRTM (26 Jul, '25) Upvoted: 18 Aug, '25 Comments: 0

Update 6 - New wonders are lame - how to fix it

New wonders are lame. They do not bring anything new to the game. I just built one... by turning on 'run in background' and leaving the game running for around 1.5 ...
Suggested by: Gust (30 Jun, '24) Upvoted: 22 Feb, '25 Comments: 0
Under consideration Feedback

More Visual Variety

Just some more visual variety in general; I like the decorations but I think maybe deciding an architecture style/color palette for certain districts could be cool- ...
Suggested by: Calvin (05 Apr, '24) Upvoted: 24 Mar, '25 Comments: 0
Under consideration Feedback

Priority tools, Settings

1. Mark an area and set new Prio 1 to 5 1.1. for different types destruction, building, workers... (fast remove an area like many single tiles) 1.2. Add a ...
Suggested by: DieGuteLaunePille (03 Mar, '23) Upvoted: 26 Aug, '23 Comments: 0

Bee hive tool tip does not indicate negative effects

I was pretty astounded when I looked at my objectives and saw fully HALF of my poor beavers were stung. Worse when I found out their tiny faces swell up D: I've since ...
Suggested by: Gnoll (30 Jan, '23) Upvoted: 24 Mar, '25 Comments: 0
Under consideration Feedback Gameplay

2 suggestions for water control

1. A passive(or active) water filter. Any water that passes through it will be filtered. A passive water filter may block the badwater but allow the normal water to ...
Suggested by: Jj Mn (03 Dec, '23) Upvoted: 02 Jul, '24 Comments: 5

I didn't like the new update at all!

For example, I don't care that when you wake up, some kind of delusion comes that all the water is poisoned and destroys everything you did for several hours! I will ...
Suggested by: АрсСн (19 Jan, '24) Upvoted: 17 Aug, '24 Comments: 3

Rubble piles

They're everywhere and take too long to clear up! I end up deleting all of them one by one.
Suggested by: videogames (05 May, '23) Upvoted: 02 Aug, '24 Comments: 3

Suggestion: Terrain resource, mines and advanced transport systems

First of all, thank you for an amazing game – Timberborn is one of my favorite city builders. The way beavers move, build, store resources and reshape land feels ...
Suggested by: ITALO (17 Nov, '25) Upvoted: 06 Apr Comments: 2

You All Are Awesome

I have been on so many software launches that I cannot count. This game has become a minor hobby of mine. Thank you so much for your hard work. Everyone in your ...
Suggested by: thePacifistWarrior (18 Feb) Upvoted: 02 Mar Comments: 1

variable water flow / god worship / difficulty mode or setting

While the fixed water flow creates predictability for a while, I actually think a mode or option to have a variable flow rate would create a little more chaos, this ...
Suggested by: Dhosan (22 Oct, '24) Upvoted: 28 Oct, '24 Comments: 1

Mushrooms and Damp-paw Faction

Fungi: Three types of mushroom that can be farmed or potentially grown in the wild in response to certain effects, such as flooded alder or dry maple. 1. Eating ...
Suggested by: Richard (13 May, '24) Upvoted: 19 May, '24 Comments: 1

Better gameplay feedback loop - advisor or guide to push player, beaver desires

After playing this game for a while, I do enjoy it, but its missing some gameplay feedback loops. After following the tutorial and building the basics, there really ...
Suggested by: Marcel (27 Oct, '23) Upvoted: 16 Mar Comments: 1
Under consideration Feedback Suggestion

TO ADDICTING

RCE played this game and i dont typically like "resource management" games, but he made it look fun. turns out this game is so addicting that I have been ignoring my ...
Suggested by: austin (11 Jun, '23) Upvoted: 29 Aug, '23 Comments: 1

Several improvements that would be nice to see in the game

1. Aqueducts... I have tried to construct a metal platform and add either an terrain or wood dam block on top of it and have surprisingly failed. But it would have ...
Suggested by: Alex (08 Jun, '23) Upvoted: 09 Dec, '23 Comments: 1

Was new Races still being Considered? small beavers?

I remember in early beta days you guys were brainstorming races. Are there still going to be new ones in future updates? I love the idea of another animal race ...
Suggested by: Jex (22 Mar) Upvoted: 23 Mar Comments: 0

1,0 Experimental Updated UI Feels Out of Character

The bottom left hand corner of the screen now uses overly modern (read: flavorless and off-putting) design. It looks completely out of place with our current UI ...
Suggested by: Intricate (21 Jan) Upvoted: 31 Jan Comments: 0
Under consideration Feedback UI

List of things that would save me having to Google and check Reddit feeds

Appreciate gameplay is deliberately encouraging independent exploration of the game. Few things I had to search for and would be handy tutorials: 1. what to do with ...
Suggested by: SFIT (11 Aug, '25) Upvoted: 30 Oct, '25 Comments: 0

Make completing scenarios a little bit more fun

The typical pipeline of every scenario (at least for me) is as follows: establish self-sustanable beaver colony, play a little bit with terraformation to make your ...
Suggested by: Niomak (27 Jul, '25) Upvoted: 16 Nov, '25 Comments: 0

A couple thoughts I think are cool (trains, gondolas, spirituality and districts)

My first thought it expanding on districts. I love the game so far but I think that it would be cool to add more focus on districts. Idea 1: Give the iron teeth ...
Suggested by: Andarpaque (14 Jul, '25) Upvoted: 16 Aug, '25 Comments: 0