District Crossing issue when districts are far away

2 votes

This is the best city builder I have ever played. Well done!

I love the look of the district crossing and the footprint.

The new distribution menu looks good, but I'm not convinced I'm setting it properly. I knew how to get the old one to work, and once it was set, I could completely forget about it.

Due to hardware limitations, I prefer building three small districts, about 100 beavers each, spread far apart. With solid distribution networks, full warehouses of everything, everywhere had always been a near certainty.

It took eight distribution posts, four drop off points, and strategically placed hauling posts. Hauling posts kept the distribution posts supplied and the drop off points emptied. Done well, distribution haulers had one job to do.

Would it be possible to keep the district crossing look, but go back to district gates, distribution posts, and drop off points while you test the menu?

Look at that lonely highway! Going to miss that look.

Under consideration Feedback Suggested by: IllegalHandshake Upvoted: 13 Jun, '23 Comments: 2

Comments: 2