Fix for socializing buildings priority and deterioration rate in late game
TL;DR: Rooftop terraces and Campfires are getting very low priority in late game well-being buildings, and it's almost impossible to give these well-being buffs to all the beavers, no matter how many social buildings I have, or how low the working hours are.
I think its buff's length and its priority needs some work. Beavers should visit more often, and its buff should last far longer to make it viable in late game. For now, it's not working, even if I give beavers 8 hours of working time - which forces me bot-only late game.