A few suggestions from a fan

5 votes

1: An economy tab would be nice. Something showing how much food/water/wood has been used on average in the last few days.

2: bad tides are very difficult to survive on hard mode. I cannot build enough infrastructure to re-route or cleanse these tides before they starve me out. The last game I had 2 bad tides that lasted 12 days with only 4 good days between. That was nearly impossible to salvage as it was the first 2 drought/badtides after the handicaps were gone. Still working on a solution.

3: a way to moderate consumption to some level. Like a ration tab that allows you to half food/water rations at the cost of happiness/lifespan or speed.

Done Feedback Suggested by: Robert Upvoted: 19 Apr Comments: 0

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