A few suggestions from a fan
1: An economy tab would be nice. Something showing how much food/water/wood has been used on average in the last few days.
2: bad tides are very difficult to survive on hard mode. I cannot build enough infrastructure to re-route or cleanse these tides before they starve me out. The last game I had 2 bad tides that lasted 12 days with only 4 good days between. That was nearly impossible to salvage as it was the first 2 drought/badtides after the handicaps were gone. Still working on a solution.
3: a way to moderate consumption to some level. Like a ration tab that allows you to half food/water rations at the cost of happiness/lifespan or speed.