Http Adapter request rate throttling?
I completely respect not wanting to let players accidentally DOS themselves (or others), but the current delay between setting an HTTP Adapter and it writing to the network is really painful for my use case: I'm building computers and would really like to be able to dump and flash my ram from external code. Right now, dumping 256 bytes is taking me ~15 minutes, and flashing them takes ~10. Could the delay in Http Adapters possibly be made configurable, down to as fast as one request/update per tick? I'd completely understand (and support) hard-locking it to only send requests to localhost if people adjust that setting, to make it harder to DOS other people.