Increasing a building's priority should automatically increase its supports' priorities

9 votes

For example, if I built water pumps on some platforms in a lake and I increase the priority of building the water pumps, it should automatically increase the priorities of building the supporting platforms. I don't want my beavers dying of thirst because, even though the pumps are high priority, the platforms are at the same priority as a carousel and they're building the carousel first for whatever reason.

It makes more sense to me that prioritizing a building implies that everything needed to support that building should also be prioritized. The mass-select priority tool is helpful in that it can increase the priorities of multiple builds at once, but it only highlights upward and not downward; so if the supports are deep down it gets a bit awkward trying to prioritize them from under everything else (I either clip the camera underground or use the z-height slice hiding tool in the upper right).

Under consideration Game mechanics Suggestion Suggested by: Harri Upvoted: 20 Feb, '23 Comments: 4

Comments: 4