Memory leak in experimental mode
As the title describes. The longer the game is open, the more RAM it uses. Game open for 3 hours and currently at 16 gigs consumed and climbing; all other resources are being consumed as expected with minimal impact (cpu, gpu etc)
Currently running the game on windows 10 x64 with 32gb RAM available
Comments: 2
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29 Dec, '21
SapioitWin7x64, can confirm this. Not sure if there is any link between it and the number of beavers, or the number of beavers who were born and died. the number of buildings, or anything else, but I've had that memory leak since at least v12.05.2021, possibly even v25.02.2021, and it's the main reason I took such long breaks from the game, the other version I played being v0.1.1.0, and nothing else. I have 8GB RAM, so it's a lot more visible for me than it is for those with 32 GB RAM.
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16 Aug, '22
SapioitRelated thread: https://timberborn.featureupvote.com/suggestions/270507/memory-leak-when-loading-multiple-save-files-in-the-same-session
Edit: it just occurred to me that the memory leak is likely caused by the garbage collection, which is lacking (incomplete or missing entirely) for some parts of the code.