Keep the disposal facility running even when the inventory is full
As an experimental version, I have found that when the inventory at the disposal facility is full, the disposal of golems stops. In other words, when the warehouse in the district is full, the disposal of the golem stops and the golem explodes. This is a big problem because the beavers will not stop production until the warehouses are full. Even if the inventory is full, the disposal facility should still be running.
Comments: 5
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23 Jun, '22
Full Queue DeveloperYes. Even when I prioritize with haulers, the planks and scrap metal stay there. I would much rather lose a few planks than poison my population.
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02 Aug, '22
Art MergedIt seemed to have been working perfectly for most of the game but suddenly golems have been exploding everywhere. Tracking the broken golems it looks like they are wandering around aimlessly.
This is probably due to the fact that there isn't any storage currently capable of accepting the resulting planks and scrap metal, but I feel like there should be an option to discard them at least as in a lategame economy with mines and ample forestry the only solution seems to be to just have one warehouse set to only planks+scrap then deleting and recreating when its full -
03 Aug, '22
aeberharterI experienced that there is some bug using the district distribution system. Remember how the distribution limit of a district is 100 items per item type? This also applies for the "main" district. Apparently it prevents the beavers from moving the planks and iron scrap from the disposal buildings to the warehouse if the warehouse has above 100 items. For me increasing the distribution limit did help.
Tested at 03/08/2022 on experimental branch v20211008-31c08af-gw -
04 Aug, '22
Gin Fuyou Admin"Golems not using open, staffed, and powered disposal facilities" (suggested by Art on 2022-08-02), including upvotes (1) and comments (0), was merged into this suggestion.
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23 Aug, '22
Mad-MurdocI've encountered this behaviour as well.
In addition, Scrap and Planks do not get moved from prioritized disposal facilities, even if multiple smelteries are waiting for metal.
I've checked and haulers were waiting for something to do -> They did not seem to notice, that the disposal facilities needed to be emptied. Interestingly, this happened only in one district. the other one worked fine (main district).
I've tested around with my save and found out, that the disposal facility does not get emptied by haulers, but only by the bever working in the facility.
There seems to be a flag missing, allowing the haulers to pick up wares from the facility.
The work-around solution seems to be:
1.) Build more disposal facilities, then you need to force down-time (3-4 per assembly)
2.) have warehouses available, so that the bevers can move planks and scrap there.,