Here's where we squash Timberborn bugs and consider new features! 🐛

To make the process smooth please follow these rules:

🌳 Use English. The only allowed exception is described in the thread on in-game text and translations pinned below.
🌳 Before posting, check for duplicate suggestions by using "Search". If someone has already shared something similar, upvote and/or comment.
🌳 When reporting bugs, add any details that may help us reproduce the bug. Remember that you can attach image files to your suggestions.
🌳 Saves and player logs help us even more. You can send an anonymous report via a post-crash screen after the game stopped working. If that screen didn't appear, please post your bug report and then e-mail us the files using this address. Remember to link your suggestion! Where are the logs and saves, you ask? Check out this thread.
🌳 You may also suggest and upvote new features big and small. And if you feel you'd rather discuss live, join our Discord.

Thank you for your feedback!

Borderless Windowed Mode

Suggested by: Megadoom2oR (16 Sep, '21) Upvoted: 14 Apr Comments: 62

Exploits: One square lake and Free Warehouse

Suggested by: sukunabikona (25 Sep, '21) Upvoted: 03 Apr Comments: 13
On our radar Experimental

Water dumps can "overfill" an area

Suggested by: Zam! (27 Nov, '21) Upvoted: 22 Jan Comments: 0
Under consideration Building Experimental Game mechanics

Unemployed Beaver not working

Suggested by: wbooth (04 Mar) Upvoted: 19 Mar Comments: 20

Reduce fog or add option to remove

Suggested by: Stone Cold Jane Austen (05 Mar) Upvoted: 22 Apr Comments: 6

[Bug] When a beaver dies they become "stranded"

Suggested by: Hunter (04 Mar) Upvoted: 06 Mar Comments: 8

More/Different methods of gathering food

Suggested by: Jonathan McCrary (19 Sep, '21) Upvoted: 11 Oct, '21 Comments: 2

Bug: large windmill doesn't turn into the wind on experimental branch

Suggested by: Mighty_Moose (04 Dec, '21) Upvoted: 07 Dec, '21 Comments: 1

Water wheels do not work after new experimental update

Suggested by: Nukem001 (11 Dec, '21) Upvoted: 23 Apr Comments: 4
Under consideration Experimental

Experimental - Spadderdock and Cattail Growth Feedback

Suggested by: savanik (26 Nov, '21) Upvoted: 03 Feb Comments: 2
Under consideration Experimental Suggestion

Lido can be placed on a 2 high edge but won't build

Suggested by: Beaver Zallah (27 Nov, '21) Upvoted: 10 Dec, '21 Comments: 6

Trees fruit and sap cycle and visuals

Suggested by: Gin Fuyou (07 Dec, '21) Upvoted: 07 Apr Comments: 5
Under consideration Experimental Suggestion Visual

Gatherer flag description should be updated to include chestnuts

Suggested by: Roeland van Wijk (04 Dec, '21) Upvoted: 03 Jan Comments: 2
Under consideration Experimental In-game text (EN)

Experimental: lift Distribution Post limits a bit to account for more types of food

Suggested by: Andy W (15 Dec, '21) Upvoted: 17 Dec, '21 Comments: 1
Under consideration Experimental Suggestion UI

Lido visual model requires adjustments

Suggested by: Zam! (27 Nov, '21) Upvoted: 17 Mar Comments: 0
Under consideration Building Experimental Visual

Mechanical Water Pump fill sensor

Suggested by: Kurt (12 Dec, '21) Upvoted: 24 Dec, '21 Comments: 1
Under consideration Experimental Suggestion

Small forester graphical glitch

Suggested by: Riding Shotgun (07 Mar) Upvoted: 07 Mar Comments: 0
Under consideration Bug Experimental UI

Large Water Wheel not providing the right power

Suggested by: Snababo (08 Dec, '21) Upvoted: 18 Apr Comments: 0
Under consideration Bug Experimental

Priority for Non-Fruit bearing Trees.

Suggested by: Sath (02 Dec, '21) Upvoted: 04 Dec, '21 Comments: 0
Under consideration Experimental Suggestion UI

Faliure to build lido in Experimental Mode (Bug?)

Suggested by: Lancelot47 (28 Nov, '21) Upvoted: 28 Nov, '21 Comments: 3

Scrap metal not being sent via distribution post

Suggested by: Xenocider (04 Dec, '21) Upvoted: 04 Dec, '21 Comments: 2
Under consideration Experimental

Experimental: Lido complains about being unconnected to paths

Suggested by: Andy W (03 Dec, '21) Upvoted: 03 Dec, '21 Comments: 2

Texture Bug while flooding on level 0 [merge pending]

Suggested by: Nathan (19 Mar) Upvoted: 21 Mar Comments: 1

Population panel suggestions

Suggested by: OnlyAG (13 Mar) Upvoted: 13 Mar Comments: 1
Under consideration Experimental Suggestion UI

Experimental:Bug: Floating Floodgates

Suggested by: Martin Theobald (04 Mar) Upvoted: 04 Mar Comments: 1

experimental update has extreme lag

Suggested by: Brandon (11 Dec, '21) Upvoted: 11 Dec, '21 Comments: 1
Under consideration Bug Experimental Performance

Incorrect food storage display

Suggested by: Zam! (27 Nov, '21) Upvoted: 27 Nov, '21 Comments: 1

Bug: Game crashes when joining up districts

Suggested by: Pegasus (05 Mar) Upvoted: 05 Mar Comments: 0
Under consideration Bug Experimental

Experimental: mud bath should make the same sound as the Engine :)

Suggested by: Andy W (03 Dec, '21) Upvoted: 03 Dec, '21 Comments: 0
Under consideration Audio Experimental Suggestion
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