Migration of injured or contaminated beavers
I think it would be a good thing to be able to manually or automatically migrate injured beavers to another district.
I have a main district with a healer and lots of beds, but it would be a waste of space and resources to do the same thing in every district.
Automatic migration could even be temporary, once the beaver is healthy again they will migrate back to their original district. Their home would stay empty but unavailable, so they can get back to their favorite bed once in better shape.
Comments: 12
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09 Nov, '22
Gin Fuyou SystemHighlighted comment
"Sending injured beavers to 'main districts'" (suggested by Seb on 2022-11-01), including upvotes (1) and comments (0), was merged into this suggestion. -
02 Oct, '22
FuryoftheStarsHow is someone that is injured and potentially hobbling around supposed to make the trek to another district? Especially when you consider the two districts don’t need to be right next to each other….
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08 Oct, '22
chris.albanyWhy not just set a very small distribution order for medicine to your satellite district and place one or two beds there? Manually configured "sick beavers automatically transfer to such and such district" would add a bunch of confusion to the UI without giving that much benefit.
I do agree that it should be possible to do it manually, however. -
01 Nov, '22
Seb MergedIt would be cool to be able to send injured beavers from a secondary district to a main one since the haulers in the secondary district cannot distribute medicine to medical beds. (suggestion)
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08 Nov, '22
Anton StezhkinThat is weird and leads to well-bing issues. For example the injured beavers will be considered homeless while migrated.
Maybe some buldings should just have a checkbox "allow beavers from all districts". -
24 Dec, '22
Steve MergedSince its not possible to deliver medicine directly to hospital beds located in remote district, perhaps it would be possible to specify specific beavers (in this case, the injured) for migration (evacuation) to a larger district which can support medical service?
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27 Dec, '22
Gin Fuyou System"Evacuate Injured beaver to a district which has a healer?" (suggested by Steve on 2022-12-24), including upvotes (1) and comments (0), was merged into this suggestion.
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22 Feb, '23
GisliYou should be able to select an individual beaver and tell him to migrate to another district
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25 Jan, '24
Gin Fuyou System"Allow me to migrate a sick beaver to a district with treatment facilities" (suggested by <Hidden> on 2024-01-24), including upvotes (1) and comments (0), was merged into this suggestion.
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04 Nov, '24
Jason Wick+1, this feature would be great. Secondary districts that are primarily meant to be mining towns are virtually unusable without this. Try putting ~20 beavers into a mining town (10 in the mine and 10 in the district crossing) and prioritize the mine. On average, you will receive 2 injuries per night. Without being able to "refresh" the injured beavers with healthy ones via automatic migration, it becomes incredibly pointless to even bother with a separate district.
Not to mention, maybe consider slowing down the rate of injuries so it isn't literally 2 beavers every day - https://i.imgur.com/rtug1tt.png -
03 Sep, '25
Nobody MergedDistrict Auto-migration already has a category for Contaminated. How about an option for Incapacitated too?
Slight production efficiency booster, ability to make a hospital district and more... -
03 Sep, '25
Gin Fuyou System"Auto-migration for Incapacitated" (suggested by <Hidden> on 2025-09-03), including upvotes (1) and comments (0), was merged into this suggestion.