New wind settings
MinRequiredWindmillWindStrength: (default: 0.3) - 0.1
MinRequiredLargeWindmillWindStrength: (default: 0.2) - 0.3
MinWindStrength: (default: 0) - 0.1
MaxWindStrength: (default 1) - 1
MinWindTimeInHours: (default 5) - 16
MaxWindTimeInHours: (default 12) - 32
Reasons to do so:
1. That way, wind gets more reliable (you don't have to look so often if it's blowing or not)
2. small windmills are not useless after researching large windmills
3. small windmills are reliable, but weak
4. large windmills are not reliable, but are giving that power surge to charge up batteries
5. It looks and feels a lot nicer, when you can use effectively small and large windmills together.
Comments: 4
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13 Nov, '22
FuryoftheStarsRelated (not suggesting a merge; just putting this here for anyone that likes this idea to consider this other one, too): https://timberborn.featureupvote.com/suggestions/323106/suggestion-increase-max-wind-speed-windmill
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13 Nov, '22
Zam! Admin@FuryoftheStars - These could be merged TBH, but I will keep them separate for now. There are so many ideas to rework the whole wind system, that we would have to do a major review of all threads here. Probably something the dev team will go through when they're making a power system oriented update in the future ;)
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13 Nov, '22
Zam! Admin@Into - regarding your original suggestion, I think the whole point of windmills is for them to be NOT reliable as their faction specific, because it's the IronTeeth who are all about industrialism and reliability. Just an opinion though. :)
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13 Nov, '22
Into@Zam! Fair point, but maybe is “reliability” the wrong phrasing. As low wind strength can persist over 16-32 hours and therefore halt power production for a longer period of time. This effect would be also increased by switching the roles of small and large windmills. But checking wind speeds, shouldn't require you to look it up, 4-5 per day (in the worst case: current state (default 5)). It felt like it is too much variability over the day and micromanaging Hamsterwheels becomes a nightmare.