Rubble piles
They're everywhere and take too long to clear up! I end up deleting all of them one by one.
Comments: 2
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26 Nov, '23
aUnrealUncivilEngineerBug: Rubble takes too long to clean up
Category: path finding
Issue:
Builders take rubble to nearest available storage from district center
Solution:
Builders take rubble to nearest available storage from rubble
Workaround:
* Build a lot of storage equally spaced from the district center, way too much effort IMO
* Move district center to construction site and not forget to setup your import/export rules again after
In this image my builder takes 3 logs to the other side of the district instead of the pile nearby with room for 6 logs -
20 Jan
jurovI suggest to enable idle lumberjacks to pull logs out of rubble and place them into lumberjack flags. Usually logs are the largest part of it. It will also help to resolve mistake when you have no logs to build storage and can't use rubble to get logs because no storage.
Farmers and gatherers could perhaps clear rubble too to get their resources, but clearing up logs is the most critical issue.