U5: Make irrigation/pollution blocking dams/levees/floodgates an advanced version
In the early game the only chance to store water and make more land arable is to use dams and levees. Dirt and explosives only become available later. Thus, making levees and dams block irrigation is a killer for water management.
Proposal: Introduce and "advanced" version of levees and dams that block irrigation and pollution. Players can research these later for upgrading their settlement. The basic versions should be non-blocking for both irrigation and pollution.
These advanced versions could also come at additional costs. A nice twist could be to require resin for sealing (but no metal or treated planks). As such, resin would have a use earlier in the game, before metal is accessible.
Comments: 2
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13 Oct, '23
Nicolas DUPREThat my point as well.
I often use 8 dam blocks to make my first irrigation.
But I can understand that introduce a new difficulty where you have to find a place where 1 ground block must be an element of the dam.
But I don't understand how a dam of height of one could block irrigation independtly of the deep of the water.
Hard topic :)
I can live with this new difficulty -
15 Oct, '23
LapisAgree with OP, playing hard mode of current patch, it's nearly impossible to get explosives/dirt before first badtide hit. Whether you dam the whole settlement or just let badwater pass will kill all your crops.
One suggestion to the advanced levees, since contamination passes through the soil, the advance levee should only be able to stop contamination when it is built on the ground, or just make it an underground/ground-only building.