Do not add Steam Workshop support, find a solution that works on all platforms!
I just saw the new announcement on Discord and I have to say that this is a terrible idea. You sell your game on three platforms. Steam is just one of them. You say that you'll keep mod.io around for players on GOG and Epic, but that's not going to help. As soon as workshop support gets added, people will abandon platforms like mod.io and move to the Steam Workshop, leaving us GOG and Epic players stranded with a very small and outdated mod collection.
Games like Transport Fever 2 on GOG have this exact issue, so I'm speaking from experience here.
A game that handles this really well is Bus Simulator 21. You simply have to link your mod.io account in-game and then you can start subscribing to mods on the mod.io website and they will appear in-game.
The Steam workshop makes modding very convenient for Steam users, but also very incovenient for everyone else. So PLEASE, make a solution that benefits everyone instead of only benefiting one group of players and harming everyone else.
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17 Aug, '24
Gin Fuyou SystemHighlighted comment
"Abolish Steam Workshop Support" (suggested by <Hidden> on 2024-08-06), including upvotes (1) and comments (0), was merged into this suggestion. -
15 Jun, '24
15emailsWhy did this get tagged as done immediately? I have legitimate concerns for the accessibility of modding on GOG and Epic Games, so don't just say it's done and forget about it.
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16 Jun, '24
Jcheungyou can go fight the 500 odd people over here
https://timberborn.featureupvote.com/suggestions/215775/add-the-steam-workshop
you were marked done because you have offered an opinion, and your feedback was noted...
signed, not a dev -
06 Aug, '24
Vas MergedThere's a critical bug in steam workshop that does not update mods automatically. Its existed for many years for all games. Valve refuses to fix it. This is very bad for the modding community. I've been using it since you guys enabled it and its lead to severe problems as mods can't update automatically causing bugs that make no sense to some of the mod devs I've talked to. Take away steam workshop support until Valve fixes it.
It would just be better for you to instead use an integrated Mod IO source for modding like the current mod IO mod that exists. This might allow stronger and better modding in the first place with version control and custom features such as mod load orders where as your workshop version has no such features at all throwing things in a random order every time I subscribe to something new.
After trying out the steam workshop version for a while, I am rather angry about its broken features. Valve doesn't care, so you shouldn't rely on them.