Bring back wind sound in paused state

6 votes

0.7.9.3 made wind volume controllable with the "Environment" slider (good), but now if music is set to 0 %, the game is totally silent when paused. I play without music, and having the game go from a nice, subtle symphony of environmental sounds to nothing at all is VERY uncomfortable (and immersion-breaking, so to speak), especially so since I spend long time periods just planning out stuff in paused mode.

The wind sound has no relation to any actual goings-on, so there really wasn't any reason to pause it with the game, and it provided continuous sound. Please bring that back!

(Until then, I'll have to revert to 0.7.8.9, it's that uncomfortable for me.)

Under consideration Audio Suggested by: Qodvux Upvoted: 30 Dec, '25 Comments: 3

Comments: 3
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