Suggestions for improving Timberborn – Bugs and Suggestions

Here's where we squash Timberborn bugs and consider new features! 🐛

To make the process smooth please follow these rules:


🌳 Use English. The only allowed exception is described in the thread on in-game text and translations pinned below.

🌳 Before posting, check for duplicate suggestions by using "Search". If someone has already shared something similar, upvote and/or comment.

🌳 When reporting bugs, add any details that may help us reproduce the bug. Remember that you can attach image files to your suggestions.

🌳 Saves and player logs help us even more. You can send an anonymous report via a post-crash screen after the game stopped working. If that screen didn't appear, please post your bug report and then e-mail us the files using this address. Remember to link your suggestion! Where are the logs and saves, you ask? Check out this thread.

🌳 You may also suggest and upvote new features big and small. And if you feel you'd rather discuss live, join our Discord.


Thank you for your feedback!

More ambient sounds

The music has become too repetitive, so I've turned it off. It is eerily quiet without the music. I'd like more ambient sounds coming from the buildings and ...
Suggested by: Hannibal08 (04 Oct, '21) Upvoted: 22 May Comments: 24
Under consideration Audio Suggestion

More music variety - new soundtracks

The music's fine but with only two songs it eventually gets repetitive. [mod edit]: Related Badtide theme ...
Suggested by: Sam Barkes (19 Sep, '21) Upvoted: 12 May Comments: 20
Under consideration Audio Suggestion

Annoying background noise - wind sounds is not adjusted with environment slider

There is a background noise that sounds roughly like wind that can be rather annoying after a few hours. It's like when there's a background fan that you don't hear ...
Suggested by: Fram (06 Oct, '22) Upvoted: 20 Apr Comments: 32
Done Audio

Custom music in the game

The BGM is excellent, but the variety is so small that I eventually get bored with it. Of course, I could turn off the BGM and play something else in the background, ...
Suggested by: sukunabikona (12 Jan, '22) Upvoted: 24 May Comments: 0
Under consideration Audio Suggestion

Death Noise Notifications

I may have dehydrated at least 40 beavers without noticing... Might be a me problem but maybe more noise notifications would help people like me when it comes to ...
Suggested by: Mayan Quetzalcoatl (13 Mar, '22) Upvoted: 29 Mar Comments: 6
Under consideration Audio Suggestion UI

Cute munching sounds for lumberjacks

Cute gnawing sounds when lumberjacks cut down trees would make the game more endearing. Maybe only audible when fully zoomed in to reduce potential annoyance?
Suggested by: MadCommando (07 Jan, '22) Upvoted: 12 Apr Comments: 1
Under consideration Audio

Game overall needs more sound effects

The beaver world feels so quiet and lonely. It would really help to get a sense of what is going on if there were sound effects for all the htings that the beavers do ...
Suggested by: Daniel (27 Dec, '21) Upvoted: 10 May Comments: 1
Under consideration Audio Suggestion

Music plays when sound is turned off

When I have the music volume set to 0%, it sometimes will play music. I can turn the music off by raising and then lowering the music volume, but a suggestion is to ...
Suggested by: Tim (19 Dec, '21) Upvoted: 07 Mar Comments: 8
Under consideration Audio Bug

Relaxing music during dry season, select music for drought \ badtide

It is very stressfull to play during dry season because of the music. I would like a more relaxed feeling to the game during dry season, especially because of hard ...
Suggested by: Tom (18 Nov, '21) Upvoted: 03 Apr Comments: 3
Under consideration Audio Suggestion

Unique sound for badtide flow - new season music theme

in the U5 experimental branch, i suggest adding a unique sound for when badtide shows up in the forecast. maybe something that is a bit more alarming to grab the ...
Suggested by: ocean (02 Oct, '23) Upvoted: 20 Mar Comments: 2
Under consideration Audio Suggestion

Add theme music for the loading screen

I love Timberborn theme music, the one you can listen to in the main menu. But it stops when I start loading a game, and then I'm just sitting there in silence for ...
Suggested by: Yizzy (14 Aug, '22) Upvoted: 07 May Comments: 0
Under consideration Audio Suggestion

Strange noise

I have my Master volume at 0% but when the game is loaded in and the active window on my computer, there is a constant buzzing noise that's almost reminiscent of ...
Suggested by: L Pond (13 Mar, '22) Upvoted: 03 May Comments: 2
Under consideration Audio Bug

Music Volume

The music volume setting resets when changing output device. The slider shows the value it was set at (in my case, 0%) but the music still plays after switching ...
Suggested by: Doun (13 Jan, '22) Upvoted: 10 Mar Comments: 2
Under consideration Audio Bug macOS

Faction-specific music

The update 4 content shows that the devs care about making the Iron Teeth more distinct from the Folktails and I like that. I feel like having different music for ...
Suggested by: Iyaargh (22 Apr, '23) Upvoted: 13 Nov, '24 Comments: 0
Under consideration Audio Suggestion

Volume slider for "Wind" when zoomed out

If you happened to have cranked the music down, maybe it looped a few too many times or your listening to something else, the "whooshing" sound effect when you're ...
Suggested by: Fan of Rabbits and Rats (19 Jan, '22) Upvoted: 18 Feb Comments: 1
Done Audio

Bring back wind sound in paused state

0.7.9.3 made wind volume controllable with the "Environment" slider (good), but now if music is set to 0 %, the game is totally silent when paused. I play without ...
Suggested by: Qodvux (07 Jun, '25) Upvoted: 30 Dec, '25 Comments: 3
Under consideration Audio

Bug: Sound cuts off

First run of the game after installing, sound keeps cutting off (like if the game had lost focus). When the volume is changed, or I switch to another application and ...
Suggested by: JP (05 Feb, '22) Upvoted: 09 Jul, '25 Comments: 0
Under consideration Audio Bug

Intro video is too loud and doesn't respect game volume settings

So, I have no volume for Timberborn most of the time, especially because I only like certain background songs so I got the soundtrack and play it from there. I ...
Suggested by: anippita (13 Feb) Upvoted: 07 Apr Comments: 5
Under consideration Audio

Audio settings does not retain when output changes

When the output device changes, the master volume changes back to default level. But visually indicates the expected volume level in the settings. Version: ...
Suggested by: Vix (26 Sep, '21) Upvoted: 29 Oct, '24 Comments: 2
Under consideration Audio Bug

different sound when you click on water barrel if barrel is empty

if a water barrel is empty, and you click on it, the game should play a different sound.... maybe a dripping sound or a creaky barrel sound with some wind and dust ...
Suggested by: LJ (10 Mar, '22) Upvoted: 01 Feb Comments: 0
Under consideration Audio Suggestion

more control for the music

in game it always get a sad/dark music if drought coming. in late-game this music plays all the time. let us control what music is playing please..
Suggested by: Merlin (16 Jan, '22) Upvoted: 13 Nov, '24 Comments: 0
Under consideration Audio Suggestion UI

Right Audio Channel has a buzzing sound when the game is selected.

When I open the game, my right speaker gets a weird buzzing/static sound. I run the game in windowed mode and when I select a different application the sound stops, I ...
Suggested by: RYNO (06 Aug, '23) Upvoted: 18 Dec, '25 Comments: 4
Under consideration Audio

Option for sound-notification for births/grow up/deaths and other alerts

In the early game the death or growing up of a beaver really makes a difference so it would be nice to be able to turn on a sound-notification of these events. ...
Suggested by: Mlie (25 Sep, '21) Upvoted: 10 May, '23 Comments: 3
Under consideration Audio Suggestion

Switching audio device turns music back to 100%

Music set to 50% or lower. If switching audio devices, e.g. internal audio to bluetooth, the audio/music is set back to 100% albeit it is set to 50% in the menu. ...
Suggested by: Flo (26 Jul, '23) Upvoted: 02 Jan, '25 Comments: 0
Under consideration Audio

Play a sound upon completion of a tutorial objective

See title. looking at all the tooltips its very easy to not notice when something was finally built during the tutorial, and time is better spent reading new things ...
Suggested by: Crymsin (07 Apr, '22) Upvoted: 15 Feb Comments: 0
Under consideration Audio Suggestion

Sound improvement, replacement or toggle for annoying sfx (misophonia/beaver snoring)

Whenever I click on a house a beaver is snoring. Please be easy on people with misophonia, because it is a terrible sound for me and many other people with ...
Suggested by: Robert (19 Apr, '23) Upvoted: 17 Mar, '24 Comments: 3
Under consideration Accessibility Audio

No Audio (sound is missing in the game)

I have no sound in game after updating to 2. I've checked all i know to check, everything is good.
Suggested by: Koda (18 Sep, '22) Upvoted: 05 Apr, '25 Comments: 2
Under consideration Audio Bug

More dynamic water soundscape - waterfall splashing sounds, water sfx

For a game that focuses so much on water, it surprised me how flat the ambient soundscape was...especially for the water. You zoom in on a massive waterfall and it ...
Suggested by: Jjester (10 Nov, '25) Upvoted: 25 Nov, '25 Comments: 0
Under consideration Audio Suggestion

Title music is too loud

I find that the title screen music is generally louder than the background music. Maybe reduce it by 3dB
Suggested by: Number 3434 (14 Jan, '25) Upvoted: 03 Mar Comments: 1
Under consideration Audio

More audio controls - change buildings SFX volume

I would like to see more flexibility in audio controls. More specifically, for me I would like to turn ALL building sounds off. When playing the long game, turning ...
Suggested by: gtmonica (11 Mar, '24) Upvoted: 09 Apr Comments: 1
Under consideration Audio Suggestion

The music randomly turns back on... always when switching audio devices, but also randomly.

Please please please please fix the issue that repeatedly turns on the music. No matter how many times I turn it off it turns back on repeatedly. It's so incredibly ...
Suggested by: Patrick (11 Mar) Upvoted: 14 Mar Comments: 0
Under consideration Audio

Bug: Music starts playing even at 0% volume

I alt tabbed out of the game for a minute to chat with my friend. When I returned to the game, background music started playing. This is weird because my music volume ...
Suggested by: Penny (31 Dec, '25) Upvoted: 05 May Comments: 0
Under consideration Audio

Update Agora sounds

I believe that Agora still has sounds from when it was supposed to be a temple. When you are next to it, you hear something akin to beavers praying together. But ...
Suggested by: CXM (10 Dec, '25) Upvoted: 30 Dec, '25 Comments: 0
Under consideration Audio

Don't mute music in background option still mutes

If the option to pause game in background is activated (which it is by default), the option to not mute the music in background does nothing. At also seems like ...
Suggested by: Alastor (29 May, '25) Upvoted: 11 Jun, '25 Comments: 0
Under consideration Audio Bug

Bug - Audio cuts out if not clicking mouse

Audio completely cuts out after about 30 seconds if I haven't clicked on anything. The sound does not come back until I click on something. I have tried changing ...
Suggested by: KHo (01 Mar, '25) Upvoted: 08 Jul, '25 Comments: 0
Under consideration Audio

Loop music on main menu

Right now if you stay on the main menu for a while the soundtrack reaches the end and then stops. It would be nice if it looped back to the beginning and started ...
Suggested by: Vlad (13 Nov, '24) Upvoted: 26 Nov, '24 Comments: 0
Under consideration Audio

End/ Game Over Screen (when Beavers die) [Update 6]: Change music/ sound!

With the new feature that if your beavers die, you are now presented with a dialogue box (which is great!). When testing however I noticed the music carried on (in ...
Suggested by: Data (12 Sep, '24) Upvoted: 16 Sep, '24 Comments: 0
Under consideration Audio Suggestion

Environmental sound volume is too low

My computer volume is at full maximum and yet environment sounds, water wheel, river flowing etc is extremely low. Please raise the sound volume for environment. Many ...
Suggested by: Dennis W. Rowntree (10 Nov, '23) Upvoted: 14 Jan, '25 Comments: 0
Under consideration Audio

Improved/Diversified Sound Design

Add different sounds for the different types of trees/vegetaion. Also, when clicking on a dead tree or a tree stump, you can still hear the sound of the leaves, even ...
Suggested by: Joshua Mitas (27 Dec, '22) Upvoted: 03 Jan, '23 Comments: 0
Under consideration Audio Suggestion

Louder sound when clicking on Tribute to Ingenuity

Boost up the volume for the click sound to Tribute to Ingenuity, since it pales in comparison to the previous two monuments in volume and grandeur.
Suggested by: Joseph (18 Nov, '21) Upvoted: 22 Nov, '21 Comments: 0
Under consideration Audio Suggestion

Music is paused by airpods

(Mac) When I take out my airpods and then put them back in, for some reason the background music stops playing and I can't get it to start again without restarting ...
Suggested by: joe (01 Oct, '21) Upvoted: 29 Jul, '22 Comments: 0
Under consideration Audio Bug

Bug: sound plays when adding bluetooth sound output to computer, even if master volume set to 0%

When I switch to using a new bluetooth speaker (e.g. connect my bluetooth headset), the game begins playing music and sound even if the settings menu has master ...
Suggested by: Kayden (30 Oct, '24) Upvoted: 30 Oct, '24 Comments: 1
Under consideration Audio Bug

Path Sound shoudn't be the sound of a door opening

If you click a path the tone that is played doesn't fit.
Suggested by: Longbow1612 (07 Dec, '21) Upvoted: 07 Dec, '21 Comments: 1
Under consideration Audio Suggestion

Music not repeating in title screen

Once the music finished playing in the title screen, it did not repeat. I know normally people shouldn't mention it, but I went to the bathroom during the title ...
Suggested by: Thomas (02 May) Upvoted: 02 May Comments: 0
Under consideration Audio

Deconstruction sound for technology pieces - audio effect for relic SP gain

I was disappointed my +3000 science from a satelite was not rewarded with a cool sound. In some situations, science influx could be missed.
Suggested by: Zymeth (12 Apr) Upvoted: 12 Apr Comments: 0
Under consideration Audio

Spatial Sound Repairs and Enhancements

Spatial SFX (speaker sounds, firework launcher) have major problems: < sound is completely silent way too early when camera/viewpoint is not that far away < ...
Suggested by: AstralProjector (12 Apr) Upvoted: 12 Apr Comments: 0
Under consideration Audio

Headphones-speaker sound bug

There's a bug where the sound starts playing through the speakers instead of the headphones, and I'm not entirely sure how to trigger it, but it's happened to me ...
Suggested by: Taryn (21 Mar) Upvoted: 21 Mar Comments: 0
Under consideration Audio

mute button on firework launcher

mute button on firework launcher - so that we can mute continuous firing ones etc..
Suggested by: Pavan (10 Mar) Upvoted: 10 Mar Comments: 0
Under consideration Audio QOL Suggestion

Delay between ambient music

The ambient soundtracks are nice, but I'd like to at least have the option to have some silence in between them. They get a little annoying after a while playing over ...
Suggested by: DeepShude (14 Dec, '25) Upvoted: 14 Dec, '25 Comments: 0
Under consideration Audio