Automation Signals Based on Plantable / Gatherable Resources
This was a feature in the Automation Mod, allowing Farmhouses, Foresters, Flags, and Tapper Shacks to turn on and off based on whether there was work available.
Suggested Additions:
Gathering Counter
Modes: Farmhouse, Aq. Farmhouse, Gatherer Flag, Tapper's Shack, Lumberjack Flag, Scavenger Flag, and any individual resource gathered from those buildings
Range: Number of tiles from the Counter to search
Threshold: The number of gatherable resources in range of the counter (based on mode - if mode is set to a building, uses number of tiles that building can gather resources from, if mode is set to a resource, uses the number of that resource in range) is compared to the threshold in order to set the signal to on or off.
Planting Counter
Modes: Farmhouse, Aq Farmhouse, Forester, or any plant, tree, or bush plantable by those buildings.
Range: Same as above
Threshold: Behaves the same as the Gathering Counter, only it counts tiles that can be planted on that match the mode setting.