UI should always indicate "planted by", "gathered by", "stored in", "needed for"

3 votes

I'm new to the game and have a lot of difficulties remembering:
- which resource is planted by what building (farm vs forester for berries)
- when I need a different building between planting and gather a resource (logs vs chestnuts)
- which the storage my resource is going into/coming from (wheat floor)
- what can I do with a certain resource (dandelions)

Suggestions:
- I should be able to click on a resource and see "planted by" (without hoovering)
- I should be able to click on chestnuts tree and clearly see the tappers shack and the lumbers icon (without hoovering)
- when I click on a mill, I should see which kind of storage I need for its production
- when I click on a resource, I should be able to see which the recipes are using this resource

Under consideration QOL UI Suggested by: NewBeaver Upvoted: 01 Jun Comments: 0

Comments: 0