Here's where we squash Timberborn bugs and consider new features! 🐛

To make the process smooth please follow these rules:

🌳 Use English. The only allowed exception is described in the thread on in-game text and translations pinned below.
🌳 Before posting, check for duplicate suggestions by using "Search". If someone has already shared something similar, upvote and/or comment.
🌳 When reporting bugs, add any details that may help us reproduce the bug. Remember that you can attach image files to your suggestions.
🌳 Saves and player logs help us even more. You can send an anonymous report via a post-crash screen after the game stopped working. If that screen didn't appear, please post your bug report and then e-mail us the files using this address. Remember to link your suggestion! Where are the logs and saves, you ask? Check out this thread.
🌳 You may also suggest and upvote new features big and small. And if you feel you'd rather discuss live, join our Discord.

Thank you for your feedback!

Ability to pause / unpause all buildings of one type

Suggested by: kaeptnjoker (16 Sep, '21) Upvoted: 2 days ago Comments: 56
Done Suggestion UI

Building dimensions in building descriptions (footprint size)

Suggested by: Jason (17 Sep, '21) Upvoted: 09 May Comments: 28
Under consideration Suggestion UI

mass pause - draggable tool

Suggested by: andrew duncan (24 Sep, '21) Upvoted: yesterday Comments: 69
Under consideration Suggestion UI

Better way to add and manage workers/individual beavers

Suggested by: Carson (13 Aug, '21) Upvoted: 09 May Comments: 56
Under consideration Suggestion UI

No power warning when work day ends

Suggested by: Duncan (23 Sep, '21) Upvoted: yesterday Comments: 18
Under consideration Suggestion UI

Minimap

Suggested by: Pakistan (18 Sep, '21) Upvoted: 05 May Comments: 26
Under consideration Suggestion UI

Ability to group buildings

Suggested by: Dusty (17 Sep, '21) Upvoted: 14 Apr Comments: 46
Under consideration Suggestion UI

Improving District Trading (Distribution)

Suggested by: Necranom (18 Sep, '21) Upvoted: 13 Apr Comments: 23
Under consideration Suggestion UI

Map previews, attachable and automatic

Suggested by: Gin Fuyou (16 Sep, '21) Upvoted: 01 May Comments: 17
Under consideration Suggestion UI

Building multi-selection

Suggested by: Sismo (16 Sep, '21) Upvoted: yesterday Comments: 33
Under consideration Suggestion UI

Pipette Building Tool - duplicate a building

Suggested by: Holowbastion (15 Sep, '21) Upvoted: 13 May Comments: 35
Under consideration Suggestion UI

Alert on Population Starvation

Suggested by: BruceNotLee (16 Sep, '21) Upvoted: 02 May Comments: 23
Under consideration Suggestion UI

Remove path tool

Suggested by: Daniel T. Stanford (19 Sep, '21) Upvoted: yesterday Comments: 22
Under consideration Suggestion UI

season specific commands (start or pause at drought)

Suggested by: Yuval (18 Sep, '21) Upvoted: 15 May Comments: 64
Under consideration Suggestion UI

Show Forester/Farmhouse work boundaries in the Plant Trees/Crops view

Suggested by: Ripper (22 Sep, '21) Upvoted: 06 May Comments: 6
Under consideration Suggestion UI

Beavers should prioritize to live near their work

Suggested by: Ralms (08 Oct, '21) Upvoted: yesterday Comments: 9
Under consideration Suggestion UI

Show wind speed

Suggested by: Felipe (19 Sep, '21) Upvoted: 26 Apr Comments: 3
Under consideration Suggestion UI

Unusable by left-handed people (allow mouse buttons swap)

Suggested by: Not Important (19 Sep, '21) Upvoted: 27 Mar Comments: 44
Under consideration Accessibility UI

Show total capacity of resource

Suggested by: Mike (17 Sep, '21) Upvoted: 26 Apr Comments: 14
Under consideration Suggestion UI

More links between items (cycle buildings, switch through buildings)

Suggested by: Tom Leys (20 Aug, '21) Upvoted: 16 Apr Comments: 50
Under consideration Suggestion UI

Placing the First District Centre

Suggested by: Bright'Shadow (22 Sep, '21) Upvoted: 14 May Comments: 20
Under consideration Suggestion UI

Better Employment/Unemployment Statistics

Suggested by: Dusty (19 Sep, '21) Upvoted: 16 Mar Comments: 29
Under consideration Suggestion UI

Water flow overlay

Suggested by: Adam (23 Sep, '21) Upvoted: 06 May Comments: 10
Under consideration Suggestion UI

Paused housing shouldn’t show as available in stats on left (housing places display)

Suggested by: FuryoftheStars (25 Sep, '21) Upvoted: 01 May Comments: 3
Under consideration Suggestion UI

Loading Screen Progress Bar

Suggested by: Krufar (17 Sep, '21) Upvoted: 06 May Comments: 7
Under consideration Suggestion UI

Mark resource for destruction from modal

Suggested by: Rusiak (16 Nov, '21) Upvoted: 30 Nov, '21 Comments: 6
Under consideration Suggestion UI

ctl-z to undo last placement

Suggested by: beaverbob (22 Sep, '21) Upvoted: 23 Mar Comments: 13
Under consideration Suggestion UI

Change either the "Plank" icon or the "Metal Block" icon

Suggested by: Infinite (04 Oct, '21) Upvoted: 13 Apr Comments: 3
Under consideration Suggestion UI Visual

Lodge/Lodge(Mirrored) HUD Redundancy

Suggested by: Miller W (23 Sep, '21) Upvoted: 13 Mar Comments: 7
Under consideration Suggestion UI

Add on-screen warning when layer visibility is active (building \ platform top invisble)

Suggested by: Gin Fuyou (01 Oct, '21) Upvoted: 16 Mar Comments: 39
Under consideration Suggestion UI

[UI] Real life clock

Suggested by: AntiFish03 (16 Sep, '21) Upvoted: 01 May Comments: 6
Under consideration Suggestion UI

Seperate Research Menu - research tree interface

Suggested by: Perrybirb (20 Sep, '21) Upvoted: 09 Feb Comments: 2
Under consideration Suggestion UI

Set Custom Defaults for "Desired amount" Values in Storage Buildings (warehouse preset)

Suggested by: Asanthri (25 Sep, '21) Upvoted: 09 Apr Comments: 7
Under consideration Suggestion UI

List of active beavers

Suggested by: NurikSakura (17 Sep, '21) Upvoted: 15 Mar Comments: 22
Under consideration Suggestion UI

Restart option in menu (Replay same map)

Suggested by: Tristian (18 Sep, '21) Upvoted: 29 Apr Comments: 20
Under consideration Suggestion UI

Gamma (Brightness) slider or some way making it easier to see at night.

Suggested by: Arc (18 Sep, '21) Upvoted: 22 Mar Comments: 24
Under consideration Suggestion UI

UI overlays each other (Interface elements overlap)

Suggested by: Stef (07 Oct, '21) Upvoted: 06 Apr Comments: 21
Done UI

honey?

Suggested by: Zakkary Silva-Sampaio (10 Oct, '21) Upvoted: 25 Mar Comments: 2
Under consideration Suggestion UI

Improved resource sorting and categories

Suggested by: AfterCrow (28 Nov, '21) Upvoted: 22 Feb Comments: 8
Under consideration Suggestion UI

Showing district in message board

Suggested by: desred3 (17 Sep, '21) Upvoted: 21 Apr Comments: 2
Under consideration Suggestion UI

[QOL] Auto-select item to build when clicking build option

Suggested by: Fidget (16 Sep, '21) Upvoted: 25 Apr Comments: 14
Under consideration Suggestion UI

Simplified district resource sharing

Suggested by: Dillon (27 Sep, '21) Upvoted: 13 Mar Comments: 3
Under consideration Suggestion UI

Show effective range of buildings during construction

Suggested by: Lyndwyrm (16 Oct, '21) Upvoted: 25 Mar Comments: 0
Under consideration Suggestion UI

Add landscape elevation on screen to show height under mouse

Suggested by: Funketime (20 Sep, '21) Upvoted: 25 Apr Comments: 10
Under consideration Suggestion UI

[QoL] Show district red path indicator prediction in road and stair menu

Suggested by: Thaina Yu (26 Sep, '21) Upvoted: 08 Feb Comments: 1
Under consideration Suggestion UI

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