New resource - Coal (Charcoal)
Coal is one of the run-of-the-mill economic strategy game resources, but it has a good affinity with Timberborn setting.
First - you can produce charcoal from wood in kilns. (some faction may abstain from burning wood, but if it's needed for survival it sounds reasonable)
Second - coal can be used for filtering polluted water in advanced pumps or other filters, which makes it quite unique and acceptable eco trade-off for using kilns.
Third - if highly-requested winter season is added, it can be nicely used as advanced fuel (and you don't have to worry about storing enough logs for both building and heating for winter)
Fourth - apparently coal can be used as second component for explosives, if you feel paper alone is not blastful enough.
Usage for power production (by Iron Teeth) and metallurgy is standard thing, but it works as well.
Comments: 17
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16 Jun, '22
magnusHighlighted comment
Ah yes. In the winter season, beavers may take coal to their houses by the end of the day... to "heat" the house. different houses can have different coal requirements in winter seasons, making different houses better for winter... while those "cramped barracks" may do less for beavers who like to have gardens or stretch their legs or have "their own space" or something? Or maybe they are too hot in the summer? -
08 Sep, '21
SirMichaelThis could not only be added to the winter season, but if mixed with a hot season could involve new buildings for heating water and pumping it into the lodges. Then in hot months, a building to cool water or air and pump that to the lodges. This in turn could lead to a pumping/pipe system.
This would give hot and cold points to the map, and beavers would migrate to more comfortable lodges, potentially moving away from where they are needed, making the need to have efficient plumbing through the district to manage beavers. Possibly temperature could effect breeding as well. -
09 Sep, '21
Gin FuyouI was thinking of furnaces (fireplaces) that are build next to lodges, spreading "heat" like power, making it lower tech heating systems. But whatever would be the final decision - coal works just fine. It can be also be a more efficient fuel for grills and power engines.
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23 Oct, '21
Kenneth FerlandYes Charcoal should be in game. When pine and other resinous woods are burned in this way tar is driven off will come out a spout at the bottom of the stack which would be another useful resource. When hardwood is burned you get ash from which lye and potash can be made. I could even see a faction build around coal, fuel and other products and the use of artificial heating, a very 'Steam Punk' faction.
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27 Oct, '21
Gin Fuyou System"缺乏木材的使用可以多一些建筑材料" (suggested by 河里 on 2021-10-17), including upvotes (1) and comments (1), was merged into this suggestion.
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09 Jan, '22
LeoIt would make sense to have either coal from an actual mine or charcoal from putting in wood items (not necessarily just logs, planks or gears could serve as well in a pinch!) to serve as a replacement burnable resource for stuff like grills and bakeries, purely because it's easy to find yourself in a log shortage and therefore shortage of all food other than berries and carrots if you've got a lot of industrial demand going on or a lot of queued building work waiting.
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18 May, '22
MedicshyAdding to this, having a way to turn wood into charcoal for the Ironteeth would make sense, while I can't see the folktails going for it.
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03 Oct, '22
Zam! AdminCharcoal kilns are the best way to make IronTeeth industrial theme work for them. Making more efficient fuel from wood should make them offset their poor darming land to yield efficiency ratio when growing food by giving them better land to yield efficiency in fuel. It's fits the industrial theme and makes their engines make much more sense.
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04 Dec, '22
Revanite gaming Mergediron beaver
foundry
we can use the mines to collect coal and use
for new thermal technology
we can also extract new metal ores
to create cast aluminum steel and other technologies that we don't have yet
coal could allow the smelter less
uses wood to heat longer and saves our wood resources
coal can bring heat to homes
workplaces, they could have a hot bubble bath sauna
hot shower hot bath
grill food or cook hot food
or put in a pot or boil it can be expected to come on a cold seasonal wind who knows -
06 Dec, '22
Gin Fuyou System"iron beaver new technology mining smelter ?" (suggested by Revanite gaming on 2022-12-04), including upvotes (1) and comments (0), was merged into this suggestion.
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02 Aug, '24
Potato pc MergedNew resources and byproducts, minor cost rebalance.
Coal, sawdust, ash.
Byproducts that can be reused to improve farming and other recipes.
The following are just examples of in game uses.
And add clay ,sand, stone as a by-product for mining dirt/metal or as a building setting.
Coal: Fuel for energy, processing materials, filtration, agriculture, Explosives. Fireworks?
Medical uses.
Sawdust: new land blocks for drought resistance, water retention, cheap beaver food additive as a negative, compost, poor fuel.
Ash: metal processing, pest/disease control, soap?
Clay: Building blocks, tons of decoration, clay bricks(used for large houses), better roof pieces, planters, rain capture pots?
Sand: filtration,building, concrete blocks, glass(used for decore-house windows, sun roof, special builds)
Stone: Building, concrete, better paths.
Concrete would be end game, necessary for automated water control. -
15 Aug, '24
Gin Fuyou System"Useful Byproduct" (suggested by <Hidden> on 2024-08-02), including upvotes (1) and comments (0), was merged into this suggestion.
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04 Dec, '24
Failed plumberNot sure about this. On the one hand it would solve the bakerys and the grills having lots of produce and not enough burnable materiel to make grilled potatoes and grilled chestnuts (and so forth).
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07 Mar, '25
Elan MergedWater pumps with charcoal filters (like a Brita). Charcoal could also be an item that could be produced by burning logs to make charcoal in a unique building. Pumps would filter bad water and produce clean water.
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19 Mar, '25
Gin Fuyou System"Water pumps with charcoal filters" (suggested by <Hidden> on 2025-03-07), including upvotes (1) and comments (0), was merged into this suggestion.
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30 Mar
JeremyIf nothing is done to stop Hooman left over pollution all of beverdom's water will one day be contaminated.