Here's where we squash Timberborn bugs and consider new features! 🐛

To make the process smooth please follow these rules:

🌳 Use English. The only allowed exception is described in the thread on in-game text and translations pinned below.
🌳 Before posting, check for duplicate suggestions by using "Search". If someone has already shared something similar, upvote and/or comment.
🌳 When reporting bugs, add any details that may help us reproduce the bug. Remember that you can attach image files to your suggestions.
🌳 Saves and player logs help us even more. You can send an anonymous report via a post-crash screen after the game stopped working. If that screen didn't appear, please post your bug report and then e-mail us the files using this address. Remember to link your suggestion! Where are the logs and saves, you ask? Check out this thread.
🌳 You may also suggest and upvote new features big and small. And if you feel you'd rather discuss live, join our Discord.

Thank you for your feedback!

End game endless metal production

Suggested by: MrDeaf (11 Sep, '21) Upvoted: 17 May Comments: 32

Basic mining mechanic for all beaver races

Suggested by: Ben Lamothe (23 Aug, '21) Upvoted: 27 Apr Comments: 15
Under consideration Building Resource Suggestion

New resource - Coal

Suggested by: Gin Fuyou (07 Sep, '21) Upvoted: 2 days ago Comments: 7
Under consideration Resource Suggestion

Sand!.. Its problems and the many goodies it brings

Suggested by: Craftcoat (29 Sep, '21) Upvoted: today Comments: 2
Under consideration Resource Suggestion

New crop: Hemp!

Suggested by: Snail Forever (05 Jan) Upvoted: 16 Mar Comments: 2
Under consideration Resource Suggestion

Tree Tending/Fertilizing

Suggested by: RanWithAPlan (18 Feb) Upvoted: 11 Mar Comments: 4
Under consideration Resource Suggestion

Blueberries into wine.

Suggested by: Rynan (29 Sep, '21) Upvoted: 06 May Comments: 4
Under consideration Resource Suggestion

[Suggestion] Pumpkins as a Halloween update (high risk/reward crop)

Suggested by: Zam! (14 Oct, '21) Upvoted: 24 Jan Comments: 2
Under consideration Resource Suggestion

Indicate forester/farmer area whilst marking where to plant trees/crops

Suggested by: tibbakoi (12 Mar) Upvoted: 03 Apr Comments: 2
Under consideration Resource Suggestion UI Visual

Mineshafts

Suggested by: Mrmcoofersn (24 Sep, '21) Upvoted: 29 Jan Comments: 5
Under consideration Resource Suggestion

New material - straw or reeds for thatched rooves

Suggested by: RadCat (21 Jan) Upvoted: 29 Jan Comments: 3
Under consideration Resource Suggestion

Birch Bark Resource

Suggested by: AfterCrow (28 Nov, '21) Upvoted: 24 Jan Comments: 3
Under consideration Resource Suggestion

Cotton, flowers crop for Dyes and colored districts.

Suggested by: sparkj (14 Oct, '21) Upvoted: 16 Feb Comments: 2
Under consideration Resource Suggestion

New Metal usages / metal structure changes

Suggested by: xDeathCandy (29 Sep, '21) Upvoted: 24 Jan Comments: 0
Under consideration Resource Suggestion

Idea: wax and area comfort

Suggested by: warbrand2 (11 Oct, '21) Upvoted: 22 Oct, '21 Comments: 2
Under consideration Resource Suggestion

New resource: Birch sap

Suggested by: Gareth Hughes (21 Jan) Upvoted: 12 May Comments: 2
Under consideration Resource Suggestion

Aquatic cultures for depths

Suggested by: Xinpai (28 Dec, '21) Upvoted: 09 Jan Comments: 0
Under consideration Resource Suggestion

Stone age

Suggested by: Diego (23 Oct, '21) Upvoted: 02 Jan Comments: 0
Under consideration Resource Suggestion

Reeds for Roofs

Suggested by: Tazilon (10 Jan) Upvoted: 10 Jan Comments: 0
Under consideration Resource Suggestion
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