Dynamite rework to allow earthmoving and discourage deleting mountains

22 votes

Detonating dynamite shouldn't destroy the ground block below it, but should instead transform it into a "dirt" block which has to be harvested (and the harvested material stored somewhere). Dirt can then be used to place new ground blocks (in combination with logs/planks), or used to build other non-ground items (such as a planter that can be placed on rooftops).

This allows for a way to reshape the world without just erasing bits of it, but without rendering dynamite obsolete. The requirement to store the dirt (and the inability to create new dirt) encourages players to plan their earthworks beforehand - if you want to carve a canal through that field, where are you going to put the spoil?
This would also provide much-needed flexibility for buildings that have to be placed on the ground, like temples or underground storage.

I would suggest the act of demolishing one block and building another shouldn't lose any dirt, to fit the generally-renewable nature of resources in the game.

Under consideration Game mechanics Suggestion Suggested by: Stone Cold Jane Austen Upvoted: 02 Apr Comments: 4

Comments: 4