New storage feature, food and underground storage for folktails
With the current system, if a beaver goes into a warehouse with multiple types of food, he will satisfy all of them at once.
With the new system, does that mean that a beaver will need to go to several warehouse to satisfy each need ?
If yes that could be a problem, especially if those warehouse are not close to each other.
Maybe it could be interesting to have a dedicated warehouse for food ?
Or a standard warehouse, with a tick box "Food", then you could select what kind of food you want inside, with a max quantity automatically set up (like if 2 type it will be 1/2 1/2 ; 3 types 1/3 1/3 1/3 etc...)
The underground warehouse limited to 1 item, with the actual cost and the 4000 capacity, could be a problem too. It doesn't feel right to have such a costly and big warehouse to allow only 1 item.
Just thinking...
Comments: 1
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22 Nov, '22
FuryoftheStarsRelated, though I don't know if merge worthy: https://timberborn.featureupvote.com/suggestions/342231/please-dont-turn-all-storage-into-1-good-per-building-storage