Replace "injured beaver" alert with a "inssuficient medical beds" warning
Currently there's no way to get rid of the injured beavers alert until every last one heals, making it practically permanent in larger colonies. Alerts should be there to tell us we need to fix something, not just to wait. I suggest only showing an alert if a beaver has no medical bed available.
Comments: 22
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06 Oct, '22
Tory MergedHighlighted comment
I sort of like this, but also agree with jcheung above. You need to know why none of the lazy bastards are working, but it would also be nice to know whether the notification means your should build more beds. Presently I just mentally keep track of about how many beds I have and only worry about the notification if it's a much larger number. Perhaps the solution is to split the notification into an 'injured' status and a 'recouperating' status? Then you'd know instantly who's not working and why and what and whether they need anything from you. -
06 Oct, '22
Fram MergedThe game will show a notification for injured beavers who are already in a medical bed. This is distracting when there's nothing more you can do about the situation, and may also hide urgent notifications from districts where there are not enough many medical beds. The notification should be displayed only when an injured beaver is unable to find a bed.
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06 Oct, '22
Jcheung Mergeddisagree, since the alert is that part of your workforce is unable to work.
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01 Jan, '23
Gin Fuyou Admin MergedWell, it's injured until healed. Though I get a point, maybe it should be "injured beaver is not treated"
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02 Jan, '23
Austyn Mergedthank you because i was confused as to why it was telling me about him in the important area and i thought he/she did not have a spot to heal but when i checked they were being treated, and i was confused
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14 Jan, '23
Caleb R MergedI agree, as of now on one of my saves I have 248 beavers across 4 districts. I always have a beaver is injured notification despite them being in medical beds with medicine and its a little annoying. Plus it makes it difficult to tell if I have too many beds or not.
On a related note it would be nice if the "bot is out of fuel" notification only showed up if there wasn't enough fuel for him. On the same save I have 153 bots and like the injuries, I always have a notification about fuel as well. -
17 Jan, '23
Gin Fuyou System"(bug) beaver is injured and is in a bed but the game still tells me he's hurt" (suggested by Austyn on 2022-12-28), including upvotes (3) and comments (3), was merged into this suggestion.
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12 Oct, '23
InspireMe7 (M.A.) MergedPretty self explanatory. One thing that i noticed a lot when playing Update 5 was that at some point i had around 10 - 20 injured beavers. However what the notification does not tell me is:
- Are there not enough Beds for the injured Beavers?
- Did i forget to place a Bed in a District?
That is why i highly recommend changing the Injured Beaver notification to show ONLY Beavers WITHOUT available Beds / treatment.
Is would be a great QoL improvement as it is really messy figuring out if there are Beds needed or not. -
13 Oct, '23
Gin Fuyou System"Injured Beaver Notification - only show they ones without available treatment" (suggested by InspireMe7 (M.A.) on 2023-10-12), including upvotes (1) and comments (0), was merged into this suggestion.
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15 Oct, '23
Ben MergedCould we only be told if there are insufficient medical beds for injured beavers? It tells me I have 6 injured beavers, all of whom are in medical beds with medicine...
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17 Oct, '23
Gin Fuyou System"Injured Beaver Notification" (suggested by Ben on 2023-10-15), including upvotes (1) and comments (0), was merged into this suggestion.
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17 Oct, '23
Gin Fuyou System"Hide notification for injured beavers who are in medical beds" (suggested by Fram on 2022-10-06), including upvotes (12) and comments (2), was merged into this suggestion.
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13 Mar, '24
Raccoonduk MergedThe medical bed is nice but it shouldn't give an injured beaver notification if they are in the bed. This is very annoying when trying to troubleshoot my colony.
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19 Mar, '24
Gin Fuyou System"Injured beaver warning" (suggested by <Hidden> on 2024-03-13), including upvotes (1) and comments (0), was merged into this suggestion.
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21 Aug, '24
Elyrith MergedThe notification area should only be for things the player needs to take care of. If there are enough medical beds for all injured beavers, the system is working and you don't need to be notified.
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24 Aug, '24
Gin Fuyou System"Hide the "Beaver is injured" message if all injured beavers are in medical beds" (suggested by <Hidden> on 2024-08-21), including upvotes (1) and comments (0), was merged into this suggestion.
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27 Aug, '24
Zuul MergedHaving an injured beaver with no bed indicates I may want to take action (build more beds), but if they are all in bed then there's not much I can do. So, it would be very helpful to tell us if I have enough beds instead of just "N injured beavers".
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29 Aug, '24
Gin Fuyou System"When displaying number of injured beavers, indicate if they are in bed" (suggested by <Hidden> on 2024-08-27), including upvotes (1) and comments (0), was merged into this suggestion.
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01 Nov, '24
WarBear MergedI don't need to know that a beaver is injured if they are actively recovering in a Medical Bed. The red notification makes me think that I don't have enough beds for all the injured. I feel like "currently recovering beavers" could be put somewhere else in the UI, perhaps where Occupied Beds/Free Beds/Homeless is currently.
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03 Nov, '24
Gin Fuyou System"Only show "Beaver is injured" notification if there is no Medical Bed space" (suggested by <Hidden> on 2024-11-01), including upvotes (1) and comments (0), was merged into this suggestion.
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12 Oct, '25
LucasI think injured beavers (out of the work-force) should be displayed in the population box, alongside children, unemployed, etc... The alert should be reserved for beavers without a medical bed.