Incorrect or missing lighting effects on campfire or lamps
When built in a particular pattern of 3, 2 campfires flash in an alternating pattern.
The pattern would resemble as such:
X
|
X|X
|
Where each | is a single road tile and each X is a campfire.
When in this arrangement, the bottom two will flash in an alternating pattern.
Comments: 10
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03 Apr, '25
LysiannaHighlighted comment
Having problems with the campfire lightning effects. They flicker and don't work as usual. It happens when there is no camera movement but it is a lot worse when moving the camera. -
26 Oct, '22
GD MergedWhen the adjacent water storage is partly covering the campfire, the entire campfire plot flickers annoyingly. When I rotate so it isn't covered, the flickering stops. Only happens when the campfire is lit.
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18 Jan, '23
Xiao593 MergedUnder certain perspectives, there will be no fire on the ground of a campfire at night, even if the fire is still burning.
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25 Jan, '23
Gin Fuyou System"Campfire flickering badly when overshadowed by a small water storage" (suggested by GD on 2022-10-26), including upvotes (1) and comments (0), was merged into this suggestion.
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25 Jan, '23
Gin Fuyou System"Bonfire problem" (suggested by Xiao593 on 2023-01-18), including upvotes (1) and comments (1), was merged into this suggestion.
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05 Nov, '24
PaulWhen multiple campfires are placed next to each other - some will flicker on-off depending on camera angle.
Experiencing this in update 6 - all the way from experimental to where it is now (6.9.2). Attached photo shows most left campfire being incorrectly lit. -
29 Mar, '25
AtrakRunning U7 experimental v0.7.1.2-dc411b4-xsw; no mods.
For my setup, it seemed to be related to having campfires across from each other, even affecting other campfires nearby that didn't have an opposing campfire. When I deleted some so that they were only on one side of the path, the flickering stopped.
Maybe the lighting sources are doing their own version of z-clipping? They have equal priority, but they don't render (?) in the same frame, so the later ones are overriding the previous ones? The flickering also only happens when moving the camera.
Additional context: in the image provided, the rubble shows the deleted campfires. The lone campfire on the far right never suffered from flickering. However, the far left one still flickered, even after deleting it's opposite, while the middle two campfires still had their opposing campfires. In the current configuration, none of them flicker. -
09 Apr, '25
Ian WI am also having this issue, the same as Paul (05 Nov, '24). Campfire ground lighting will sometimes not show up on the ground. Always the same state when still, but certain campfires ground-light effects turn off completely. They always seem to work correctly when zoomed in very close, however. v0.6.9.4