Show population estimate on each breeding pod
"With a well-being of *20* this breeding pod will maintain a population of *14* beavers."
500 hours in the game and I still don't know the exact value for beaver lifespan. 50? 60? So why not have breeding pods do the math for me?
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31 Mar, '25
Gin Fuyou SystemHighlighted comment
"iron tale breeding pod population tracker" (suggested by <Hidden> on 2025-03-21), including upvotes (1) and comments (0), was merged into this suggestion. -
06 Oct, '23
Jcheung50 base, so 0 wellbeing is 10
max wellbeing (currently) gets you 21 due to +110% lifespan -
07 Oct, '23
TTJThe intransparency of breeding pots is one reason why I avoid the iron teeth faction. Controlling population with the effects only being visible several cycles later is tedious!
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12 Oct, '23
InspireMe7 (M.A.) MergedAfter over 100+ hours in the Game i still avoid playing Iron Teeth mainly because i do not like the Population dynamic. The thing that personally discourages me the most is that at no given time in Game you have any Idea what your Maximum Population Cap is. With Folktails it is obvious because you can have as many Beavers as Housing Capacity.
But Iron Teeth? Apparently the possible Population Cap also changes in correlation to the Happyness factor (because of the Age boost) so there does not seem to be any way to know it other then maybe having feeling after playing them for a long time.
Can we please add some kind of Population estimate counter to give players an Idea what the current population will be and hence having an Idea how much Water and Food players have to provide. -
13 Oct, '23
Gin Fuyou System"Iron Teeth - please Add a Population estimate" (suggested by InspireMe7 (M.A.) on 2023-10-12), including upvotes (1) and comments (0), was merged into this suggestion.
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13 Oct, '23
Nicolas DUPREIf that can help :
I only play with Iron Teeth thanks to the breeding Pot.
I love starting game with 1 beaver :)
I place 1 breeding pot by Drougth (at the beginning) to control the speed of the new beaver.
We can identify the moment when the pot reach the lifespan.
Wellbeing increase the lifespan.
In late game we can consider a pot can generates 11/12 generations of beaver. -
21 Mar, '25
weeem Mergedsomething you can build that lets you see what the sustained population is for the number of breeding pods.