Advanced and complex farming - crop rotation and plants interaction, reduce monocropping

10 votes

I would like to see different crops interact with each other, some for good, some for bad. For example spadercock and cattails would provide a growth bonus to each other (range effects TBD). So this discourages monocropping.

The more complex one is ground crops - most people like to separate trees from crops, and then make nice collections of each crop type. What I would like to see is different plants benefit or detriment each other by adjacency. I’m also using adjacency to prevent having to do crop rotations. So wheat, sunflowers and potatoes would benefit each other from adjacency.

But then you get some more complex adjacency: pine trees tend to try to alter the ground chemistry to be more acidic. And most other plants cannot grow in that environment, expect some berry plants. So pine trees would provide growth benefits to other pine trees and berries (and sometimes dandelions).

I expect there are other tree/plant interactions than the ones I mentioned above.

Under consideration Game mechanics Suggestion Suggested by: Doug Upvoted: 12 Oct, '24 Comments: 8

Comments: 8
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