Resource Display should show 0 zero unit amounts once its relevant.

44 votes

Currently if a resource runs out to 0 amount it gets hidden on the UI until it becomes available again.

I think it is good design that the game does not clutters the UI with resource types the colony never had access to before, but once the colony created said resource, the display should keep it up even if it runs out of stock, including on the display of other districts.

This was a problem with my last play through, that this makes it very hard to track the different food items. There are around 10 now, and I cannot tell on a glance, which ones should I increase the production of, because 0 stocks get hidden, and there are a lot of them.

Under consideration Suggestion UI Suggested by: WhiteRoo Upvoted: 05 Apr Comments: 27

Comments: 27
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