"Rock Fur" underground / cave centric faction.

7 votes

a faction to take advantage of the new 3D terrain and water physics. mostly rely on aquatic crops or underground based food (mushrooms, roots, etc.) this would make any underground "farms" only make a set amount of food till endgame or with a underground upgrade mechanic. most of their buildings have to be built on solid ground as they prefer their infrastructure underground (and underwater) to preserve the surface. heavy terrain excavation and relocation. special structures could be things they expand on by layer (ex: having a building that can be modified to extend 1-2 more blocks below up to a total of 2 or 3 upgrades) or upgrade mechanic where they get better at efficiency and space saving (just an excuse to produce more) at the cost of longer production times. power generation can be done similar to ironteeth engines but smaller, less efficient, and having to use biofuel (proccessed for better fuel efficiency or composted for quicker fuel production). thats all i got so far.

Under consideration Faction Suggestion Suggested by: Lazysnake Upvoted: 21 Jan Comments: 2

Comments: 2
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