Here's where we squash Timberborn bugs and consider new features! 🐛

To make the process smooth please follow these rules:

🌳 Use English. The only allowed exception is described in the thread on in-game text and translations pinned below.
🌳 Before posting, check for duplicate suggestions by using "Search". If someone has already shared something similar, upvote and/or comment.
🌳 When reporting bugs, add any details that may help us reproduce the bug. Remember that you can attach image files to your suggestions.
🌳 Saves and player logs help us even more. You can send an anonymous report via a post-crash screen after the game stopped working. If that screen didn't appear, please post your bug report and then e-mail us the files using this address. Remember to link your suggestion! Where are the logs and saves, you ask? Check out this thread.
🌳 You may also suggest and upvote new features big and small. And if you feel you'd rather discuss live, join our Discord.

Thank you for your feedback!

River Beaver (Aquatic Faction)

A different faction of beaver, that forgoes living on the land. Land is only used for harvesting and farming trees. Maybe food if water crops do not become a thing. ...
Suggested by: SirMichael (03 Sep, '21) Upvoted: 14 Apr Comments: 68
Under consideration Faction Suggestion

Faction - Moonwood Beavers (oriental theme)

Moonwood Beavers is a faction based on assorted images of oriental cultures like China or Japan. As Folktails specialize in farming and Iron Teeth in industry - ...
Suggested by: Gin Fuyou (12 Sep, '21) Upvoted: 14 Apr Comments: 34
Under consideration Faction Suggestion

Mountain Beavers (faction)

a kind of beaver that lives in the mountains with several small rivers and steep terrain. There is no dry season only winter and summer. in summer beavers can gather ...
Suggested by: isaac (09 Jul, '21) Upvoted: 08 Apr Comments: 12
Under consideration Faction Suggestion

Faction idea; "Skygraspers" - To dream taller than the trees.

Skygraspers are a faction based around building tall buildings and reward the player for doing so. The Skygraspers look towards sky like the trees that all ...
Suggested by: Vinny P (18 Sep, '21) Upvoted: 14 Apr Comments: 20
Under consideration Faction Suggestion

"Chiselheart" faction (stone specialists)

The Chiselheart faction (or whatever name they choose) would be able to quarry stone to make buildings out of them and use gravel as byproduct to make new soil ...
Suggested by: Ephora (16 Sep, '21) Upvoted: 17 Sep, '23 Comments: 8
Under consideration Faction Suggestion

Faction suggestion : Desert beavers

In a post-apocalyptic world it is only natural some beavers evolve to cope with the harsher climate. Desert beavers require less water then oth factions and make ...
Suggested by: Duriel (24 Sep, '21) Upvoted: 18 Feb Comments: 15
Under consideration Faction Suggestion

Frost Chippers (faction)

If winter season becomes a thing, a new faction could emerge; behold the Frost Chippers. This faction of beavers developed to thrive in cold temperatures of nordic ...
Suggested by: Alpaca (30 Sep, '21) Upvoted: 25 Jan Comments: 6
Under consideration Faction Suggestion

Beaver Faction: Underpaws

• District Centers are underground structures like the underground warehouse of the Folktails, and double as unlimited housing. • Since DC is unlimited housing, ...
Suggested by: Realms×Myths (20 Oct, '21) Upvoted: 14 Oct, '23 Comments: 7
Under consideration Faction Suggestion

Faction Idea - Greenpaws (Nature / Naturalist / Environmentalis / Tree-climibing Faction)

Beavers who have forsaken the ground to live in the trees. - Great Tree - A tree that takes 120 days to grow and adds 1 block in height to itself every 10 days. ...
Suggested by: Dubey (12 Mar, '22) Upvoted: 11 Feb Comments: 7
Under consideration Faction

Faction Idea: Floodwalkers (water-living and flood-loving beavers)

Floodwalkers are a faction of beavers that cherish the protection and plenty provided by rivers and lakes; they are dam-builders and draw comfort from knowing that ...
Suggested by: Vinny P (22 Sep, '21) Upvoted: 24 Mar Comments: 2
Under consideration Faction Suggestion

Steam Faction

Steam punk beavers? It could work.
Suggested by: Rin (21 Sep, '21) Upvoted: 03 Oct, '23 Comments: 13
Under consideration Faction Suggestion

Faction Idea: Atlanteans

They are beavers that get adapted to live in the deep water. - Their buildings keep functioning regardless it is flooded or not. (except anything that "burns" ...
Suggested by: Felders (04 Oct, '22) Upvoted: 28 Jan Comments: 6
Under consideration Faction Suggestion

Faction Ideas using other animals species - Platypus, Capybara, Moles, rodents or not

Faction: The Weird Cousins (they are platypus) Their Motto: "We are beavers yes mhm" Unique Abilities: -Requires a nest building to lay eggs, similar to iron ...
Suggested by: TheGreatJeffonce (14 Nov, '21) Upvoted: 17 Sep, '23 Comments: 13
Under consideration Faction Suggestion

[New Faction] The Dislodged (Nomad Faction)

Nomad Faction: Builds tents instead of buildings, easy to migrate back and forth depending on the season, but more expensive to set up permanent structures. I ...
Suggested by: Max (16 Oct, '21) Upvoted: 05 Apr Comments: 5
Under consideration Faction Suggestion

New Faction - Powder Paws

Powder Paws are a faction of beavers that have mastered the use of powder (gunpowder). From landscaping, mining, power production, and entertainment, they utilize ...
Suggested by: Jordan (23 Dec, '21) Upvoted: 18 Jun, '23 Comments: 3
Under consideration Faction Suggestion

Faction Idea: Mountaintops Claws

Clan that takes advantage of verticality to it utmost limit, gaining bonuses the higher it's members are above the average terrain level. Theme color: Seafoam ...
Suggested by: Son Roken (31 Jul, '22) Upvoted: 02 Jan Comments: 1
Under consideration Faction Suggestion

Idea for a new faction

I love your game and I've got a concept for a new faction. A water centrique one. Some of the thing they might have: + move faster on flooded/underwater path + ...
Suggested by: doomvader (01 Oct, '21) Upvoted: 18 Jun, '23 Comments: 2
Under consideration Faction Suggestion

New Faction - Moss Furs (Druidic Faction)

A druid like faction that specializes in growing. Rooftop farming, better irrigation towers, faster plant growth, fertilizer, green houses, etc. Opposite of the iron ...
Suggested by: CherriQueen (08 Aug, '22) Upvoted: 02 Nov, '23 Comments: 1
Under consideration Faction Suggestion

Faction Idea - Broadfeet

Expert swimmers and well suited to aquatic life. Many of their unique buildings can be built underwater but are not solid. - Underwater pump - Water pump that must ...
Suggested by: Dubey (12 Mar, '22) Upvoted: 02 Jan Comments: 3
Under consideration Faction Suggestion

Copperskins (Faction)

Copperskins Weaker than their cousins, Copperskins rely on chemistry to survive the long droughts. Through careful application of mirrors, they can turn sunlight to ...
Suggested by: Degraine (28 Dec, '21) Upvoted: 17 Feb Comments: 2
Under consideration Faction Suggestion

New Faction - Whisper Tails - The Kite Beavers

A new faction of beavers. They're fans of kites and flying things. They can't fly or anything, but they focus on the wonders of the wind. -They can't swim (likely ...
Suggested by: palidine40 (11 Jan, '22) Upvoted: 20 Oct, '23 Comments: 1
Under consideration Faction Suggestion

Glowtail Clan (Badwater-loving Beaver Clan)

Now that you have implemented badwater, how about a clan that thrives on it instead of water? The Glowtails have adapted to radiation and need it to survive. They ...
Suggested by: Chazz Play (27 Jan) Upvoted: 16 Mar Comments: 4
Under consideration Faction Suggestion

Nocturnal Faction - working buff at night and a geothermal power source?

It definitely still needs to be hashed out more but it would be cool to see a faction that gets a buff for working into the night and sleeps in the mornings instead. ...
Suggested by: Mathilda (28 Oct, '21) Upvoted: 07 Feb Comments: 4
Under consideration Faction

A carnivore faction?

During human evolution, there was a split between the primates that was based on their food intake. There was the paranthropus robustus which was a vegetarian ...
Suggested by: El_Presidente (25 Sep, '21) Upvoted: 18 Jun, '23 Comments: 2
Under consideration Faction Suggestion

Faction: Red Furs

A group of busy beavers made an alarming discovery: fire! The red furs are all about burning the land for their benefit, and though they are careful, it can get out ...
Suggested by: Sampson (30 Aug, '22) Upvoted: 31 Mar Comments: 4
Under consideration Faction Suggestion

New faction - inventors

These beavers are more interested in electricity and science than other beavers. They are finding new ways to use electricity. This faction don't like physical work. ...
Suggested by: Tretryx (17 Oct, '21) Upvoted: 01 Feb, '23 Comments: 2
Under consideration Faction Suggestion

FAction idea: drought landers

A faction of hearty beavers the drought lander's live in dry areas with little water. As such water storage and irrigation is a must for them. their unique ...
Suggested by: warbrand2 (05 Oct, '21) Upvoted: 04 Jul, '23 Comments: 1
Under consideration Faction Suggestion

Faction: Swamp Paws

The swamp paws are the only faction to not have just beavers! They function very differently, growing like the folktails, but recruiting swamp creatures to help them ...
Suggested by: Sampson (09 Feb, '22) Upvoted: 02 Jan Comments: 5
Under consideration Faction Suggestion

Faction Idea: Dark nose

Dark noses prefer to avoid daylight, and don't like building up so much. Most of their housing is adapted to the ground. Faction exclusive buildings denoted as ...
Suggested by: Camasia (21 Jan, '22) Upvoted: 04 Apr Comments: 2
Under consideration Faction Suggestion

New Faction with Digging Specialisation

-Start with unique digger flag, to dig out a block of earth. This digging is mainly to get the dirt resource much sooner in the game. Although you can eventually ...
Suggested by: Gilles (28 Sep, '22) Upvoted: 07 Dec, '23 Comments: 4
Under consideration Faction Suggestion

Faction Idea: The Beuvercrats (Beaver Bureaucrats)

Motto: "NEVER run out of paper" Unique abilities: -Starts with paper stockpile and has fastest paper production building -all buildings require paper to run ...
Suggested by: TheGreatJeffonce (15 Nov, '21) Upvoted: 02 Jan Comments: 2
Under consideration Faction Suggestion

New Faction - Drought Kings

An Faction that benefits from Droughts. can't build dams. Masonry: Building, need water and logs to construct Bricks (new material) which can be used to ...
Suggested by: Cpt Floop (22 Sep, '21) Upvoted: 18 Jun, '23 Comments: 5
Under consideration Faction Suggestion

Different Beaver Factions

I have a few ideas for the beavers: 1. While beavers are certainly a "western species", there's no reason for them to not develop a more Asian aesthetic after the ...
Suggested by: Dennis (01 Oct, '21) Upvoted: 18 Jun, '23 Comments: 2
Under consideration Faction Suggestion

Clifftail Beaver Clan

There should be a clan of beavers that specializes in building over gaps and other things. Make there be suspension platforms like there are bridges, and have a ...
Suggested by: FroggyGaymer (24 Oct, '21) Upvoted: 18 Jun, '23 Comments: 4
Under consideration Faction

new Faction idea and and new food

Riverpaws ( reference intended ) gets bonuses for living on water in 3x3 floating houses. Can use Archimedes corkscrews to transport water upwards into ditches or ...
Suggested by: Bronzebeard (06 Oct, '21) Upvoted: 18 Jun, '23 Comments: 1
Under consideration Faction Suggestion

New Faction - Red Teeth - Omnivores

Build a new faction called the Red Teeth, they're omnivores who are willing to eat some of the animals on the map (maybe hunting birds, fish, or other things). ...
Suggested by: palidine40 (09 Jan, '22) Upvoted: 11 Oct, '23 Comments: 3
Under consideration Faction Suggestion

Faction Idea: The Karmic

Motto: "Enlightenment need not the flood" Unique Abilities: -Research is replaced with Karma, which functions similarly to research except it is it is harder to ...
Suggested by: TheGreatJeffonce (15 Nov, '21) Upvoted: 21 Oct, '22 Comments: 2
Under consideration Faction Suggestion

Stone Jaw Beavers

Ability to dig vertically and horizontally to produce stone for aqueducts and a building structure similar to the Roman empire. Blending the wood and stone aesthetic ...
Suggested by: Danial Moser (16 Dec, '21) Upvoted: 18 Jun, '23 Comments: 1
Under consideration Faction Suggestion

New Faction Idea: Red Woods

Summary: They are much like the other 2 Factions currently in the game but with clear focus to Modularity and Upgradability for their Buildings/Structures. They are ...
Suggested by: Ember (02 Jan, '23) Upvoted: 02 Nov, '23 Comments: 0
Under consideration Faction Suggestion

The Tainted Ones (Faction Suggestion on Reddit)

I have made a new faction idea/concept after learning about the experimental introduction of 'badwater' and 'badtides'. With the 'badwater' feature coming up, I ...
Suggested by: Dennis (29 Sep, '23) Upvoted: 04 Jan Comments: 5
Under consideration Faction Suggestion

Automation & Power Centered Faction Idea: Auto Paws

“Wood gears strong!” -Ol’Kazko This faction would focus on expanding the power systems to increase efficiency in all aspects of beaver life. Many of their ...
Suggested by: Simon_Science (09 May, '22) Upvoted: 22 Jul, '23 Comments: 3
Under consideration Faction Suggestion

Third faction pretty much solid idea - Steam beavers, Fava beavers, Hotheads, Steamheads

Housing: free tier is non-stackable, second tier is semi-stackable ("partially solid"), but requires planks, third tier is fully stackable ("solid"), requires planks ...
Suggested by: Jaco3011 (05 Sep, '23) Upvoted: 05 Nov, '23 Comments: 2
Under consideration Faction Suggestion

Conservation focused faction

As a player who likes a "Green the map" style of play, I think a faction based around stabilizing the surrounding environment would be fun and thematically ...
Suggested by: Fan of Rabbits and Rats (25 Jan, '22) Upvoted: 22 Dec, '22 Comments: 2
Under consideration Faction Suggestion

Lavish Victorian Beavers (Faction)

Beavers who's productivity heavily relies on their needs being met, if met, they have an amazing productivity boost. Unique to this faction is Victorian inspired ...
Suggested by: 𝒟𝒾𝒶𝓂⟡𝓃𝒹𝕏 (10 Oct, '21) Upvoted: 10 Feb, '22 Comments: 2
Under consideration Faction Suggestion

New Beaver Faction

I was thinking of a new faction for the beavers. We have the folktails, who are the "hippies" of the game, the ironteeth are the industrial and efficient, but those ...
Suggested by: Magnus (13 Dec, '21) Upvoted: 29 Jul, '23 Comments: 1
Under consideration Faction Suggestion

Earth and Water factions.

Folktails harness the wind. Iron Teeth burn fuel for their engines/smelters. Wind and Fire are represented. A lot of posted suggestions could be rolled into two new ...
Suggested by: Big Red (23 Nov, '21) Upvoted: 18 Jun, '23 Comments: 1
Under consideration Faction

Thick Hides (working name) Faction

Moved from other Faction suggestion Idea credited to: Beaver drone 626 25% faster and 50% stronger, but eat and drink 50% more. Their Motto: Survival of the ...
Suggested by: SirMichael (02 Nov, '21) Upvoted: 04 Oct, '22 Comments: 1
Under consideration Faction

Druidic Beavers (Faction)

This would be an extreme conservationist faction. Food: they will only eat unprocessed food (no baked potatoes nor bread). This would require adding two or more ...
Suggested by: Yappy1188 (25 Oct, '21) Upvoted: 04 Oct, '22 Comments: 1
Under consideration Faction

An Idea for a new faction

In most of these games there seems to always seem to have an element of landscaping or terraforming. What I am suggesting that one faction of beavers is focused on ...
Suggested by: MadBomber (06 Oct, '21) Upvoted: 04 Oct, '22 Comments: 1
Under consideration Faction

Add a Special Food Production That's Unique to Each Faction

This gives more depth to each faction. Folktails can have banana trees and Iron Teeth can have squash as an example. If a third faction is made, perhaps it can be ...
Suggested by: Neosnakeeyes (24 Sep, '21) Upvoted: 04 Oct, '22 Comments: 1